CMDR Manglo72 profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 942 820 938 cr |
Credits spent on ships | 1 630 055 396 cr |
Credits spent on outfitting | 1 680 377 008 cr |
Credits spent on repairs | 9 260 757 cr |
Credits spent on fuel | 987 697 cr |
Credits spent on munitions | 1 506 876 cr |
Insurance claims | 47 |
Total claim costs | 105 904 009 cr |
Combat |
|
Bounties claimed | 2 394 |
Profit from bounties | 317 146 197 cr |
Combat bonds | 928 |
Profit from combat bonds | 35 789 724 cr |
Assassinations | 23 |
Profit from assassinations | 5 922 525 cr |
Highest single reward | 415 825 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 89 805 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 15 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 116 121 cr |
Commodities smuggled | 19 |
Average profit | 19 354 cr |
Highest single transaction | 89 355 cr |
Trading |
|
Market network | 69 |
Trading profit | 10 833 763 270 cr |
Commodities traded | 21 945 |
Average profit | 28 286 588 cr |
Highest single transaction | 725 145 120 cr |
Mining |
|
Profits from mining | 10 892 030 202 cr |
Minerals refined | 10 458 |
Materials collected | 42 567 |
Exploration |
|
Systems visited | 4 397 |
Profits from exploration | 452 634 523 cr |
Level 2 detailed scans | 14 998 |
Level 3 detailed scans | 14 992 |
Highest payout | 6 330 046 cr |
Total hyperspace distance | 235 274 ly |
Total hyperspace jumps | 7 609 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 852,13 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 22W 6D 37M |
Passengers |
|
Total bulk passengers delivered | 2 278 |
Total VIPs delivered | 11 035 |
Total delivered | 13 313 |
Total ejected | 293 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 88 722 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 361 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 331 |
Grade 3 upgrades generated | 492 |
Grade 4 upgrades generated | 491 |
Grade 5 upgrades generated | 695 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |