CMDR misterXCV profile

Profile
Commander name:
Current ship:
BOMBERMAN [mr.XCV]
(Krait Mk II)
 
Member since:
6.12.2020
 
Distances submitted:
0
 
Systems visited:
2 930
Systems discovered first:
993
 
Balance:
506 358 978 Cr
Ranks

23%

3%

30%

Defenceless

32%

Geneticist

15%

0%

Federation: Rear Admiral

63%

Empire: Duke

4%
Flight log heatmap
Statistics

Balance

Current assets 7 529 125 407 cr
Credits spent on ships 2 847 088 571 cr
Credits spent on outfitting 3 589 146 416 cr
Credits spent on repairs 50 657 940 cr
Credits spent on fuel 251 391 cr
Credits spent on munitions 3 616 296 cr
Insurance claims 39
Total claim costs 231 429 122 cr

Combat

Bounties claimed 1 936
Profit from bounties 426 892 347 cr
Combat bonds 1 209
Profit from combat bonds 4 815 123 424 cr
Assassinations 28
Profit from assassinations 36 118 218 cr
Highest single reward 1 000 000 cr
Skimmers killed 433

Crime

Fines issued 78
Lifetime fines value 290 158 cr
Bounties received/earned 526
Lifetime bounty value 238 640 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 25 162 cr
Commodities smuggled 6
Average profit 4 194 cr
Highest single transaction 5 838 cr

Trading

Market network 62
Trading profit 264 497 687 cr
Commodities traded 8 534
Average profit 1 202 262 cr
Highest single transaction 33 127 836 cr

Mining

Profits from mining 106 673 041 cr
Minerals refined 256
Materials collected 10 409

Exploration

Systems visited 4 518
Profits from exploration 725 841 006 cr
Level 2 detailed scans 19 423
Level 3 detailed scans 54 002
Highest payout 14 597 584 cr
Total hyperspace distance 249 091 ly
Total hyperspace jumps 5 404
Max distance from start 26 598,08 ly
Max distance from Sol 26 596,97 ly
Max distance from Colonia 23 692,95 ly
Approximate time played 4W 4D 13H 54M

Passengers

Total bulk passengers delivered 6 410
Total VIPs delivered 100
Total delivered 6 510
Total ejected 6

Crafting

Number of engineers used 14
Number of upgrades generated 1 230
Grade 1 upgrades generated 376
Grade 2 upgrades generated 222
Grade 3 upgrades generated 250
Grade 4 upgrades generated 213
Grade 5 upgrades generated 169

Crew

Crew credits earned 789 485 931 cr
Crew hired 2
Crew fired 2
Crew lost 4

Multi-Crew

Total time in multi-crew 14H 12M 47S
Time in gunner role 1H 27M 47S
Time in fighter con role 1H 4M 45S
Total credits accrued 4 999 558 cr