CMDR Nadir Ffenics profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2 108 886 889 cr |
Credits spent on ships | 903 878 724 cr |
Credits spent on outfitting | 1 225 363 804 cr |
Credits spent on repairs | 9 360 388 cr |
Credits spent on fuel | 107 554 cr |
Credits spent on munitions | 1 647 062 cr |
Insurance claims | 15 |
Total claim costs | 26 117 818 cr |
Combat |
|
Bounties claimed | 352 |
Profit from bounties | 23 702 690 cr |
Combat bonds | 5 636 |
Profit from combat bonds | 150 832 987 cr |
Assassinations | 7 |
Profit from assassinations | 690 905 cr |
Highest single reward | 410 150 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 131 290 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 26 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2 799 777 cr |
Commodities smuggled | 151 |
Average profit | 254 525 cr |
Highest single transaction | 1 498 782 cr |
Trading |
|
Market network | 84 |
Trading profit | 931 920 893 cr |
Commodities traded | 13 027 |
Average profit | 2 806 991 cr |
Highest single transaction | 255 598 882 cr |
Mining |
|
Profits from mining | 922 470 000 cr |
Minerals refined | 5 007 |
Materials collected | 23 689 |
Exploration |
|
Systems visited | 5 300 |
Profits from exploration | 330 976 335 cr |
Level 2 detailed scans | 1 956 |
Level 3 detailed scans | 74 678 |
Highest payout | 5 681 797 cr |
Total hyperspace distance | 211 389 ly |
Total hyperspace jumps | 6 420 |
Max distance from start | 21 958,51 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 23 625,01 ly |
Approximate time played | 4W 5D 22H 23M |
Passengers |
|
Total bulk passengers delivered | 4 280 |
Total VIPs delivered | 194 |
Total delivered | 4 474 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 833 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 253 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 380 |
Grade 5 upgrades generated | 610 |
Crew |
|
Crew credits earned | 1 465 403 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 28M 28S |