CMDR Jon Hohmann profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 7 338 379 435 cr |
Credits spent on ships | 643 255 374 cr |
Credits spent on outfitting | 1 270 144 236 cr |
Credits spent on repairs | 10 457 080 cr |
Credits spent on fuel | 837 155 cr |
Credits spent on munitions | 3 418 345 cr |
Insurance claims | 44 |
Total claim costs | 64 547 099 cr |
Combat |
|
Bounties claimed | 3 649 |
Profit from bounties | 330 300 712 cr |
Combat bonds | 1 752 |
Profit from combat bonds | 112 125 321 cr |
Assassinations | 94 |
Profit from assassinations | 40 885 529 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 377 |
Lifetime fines value | 404 860 cr |
Bounties received/earned | 833 |
Lifetime bounty value | 16 546 155 cr |
Highest bounty issued | 3 014 100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 8 300 795 cr |
Commodities smuggled | 2 736 |
Average profit | 122 071 cr |
Highest single transaction | 1 422 785 cr |
Trading |
|
Market network | 268 |
Trading profit | 8 048 807 772 cr |
Commodities traded | 171 888 |
Average profit | 8 113 718 cr |
Highest single transaction | 689 600 000 cr |
Mining |
|
Profits from mining | 7 631 842 515 cr |
Minerals refined | 7 883 |
Materials collected | 12 043 |
Exploration |
|
Systems visited | 4 399 |
Profits from exploration | 146 567 112 cr |
Level 2 detailed scans | 5 536 |
Level 3 detailed scans | 8 085 |
Highest payout | 6 737 208 cr |
Total hyperspace distance | 165 299 ly |
Total hyperspace jumps | 7 220 |
Max distance from start | 12 083,53 ly |
Max distance from Sol | 12 082,88 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 7W 4D 7H 21M |
Passengers |
|
Total bulk passengers delivered | 6 618 |
Total VIPs delivered | 228 |
Total delivered | 6 846 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 1 288 765 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 782 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 153 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 123 |
Crew |
|
Crew credits earned | 816 509 545 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 14H 27M 4S |
Time in gunner role | 22M 35S |
Time in fighter con role | 24M 11S |
Total credits accrued | 778 368 cr |
Total fines accrued | 778 368 cr |