CMDR God Hates Weebs profile
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1 559 827 001 cr |
Credits spent on ships | 202 774 084 cr |
Credits spent on outfitting | 384 318 480 cr |
Credits spent on repairs | 554 895 cr |
Credits spent on fuel | 79 573 cr |
Credits spent on munitions | 153 016 cr |
Insurance claims | 28 |
Total claim costs | 4 396 582 cr |
Combat |
|
Bounties claimed | 271 |
Profit from bounties | 11 605 440 cr |
Combat bonds | 13 |
Profit from combat bonds | 435 738 cr |
Assassinations | 5 |
Profit from assassinations | 951 980 cr |
Highest single reward | 288 892 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 18 038 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 42 440 cr |
Highest bounty issued | 11 360 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 8 598 cr |
Commodities smuggled | 6 |
Average profit | 2 866 cr |
Highest single transaction | 5 078 cr |
Trading |
|
Market network | 52 |
Trading profit | 1 528 544 632 cr |
Commodities traded | 11 113 |
Average profit | 10 258 689 cr |
Highest single transaction | 403 781 632 cr |
Mining |
|
Profits from mining | 1 493 443 438 cr |
Minerals refined | 1 407 |
Materials collected | 3 499 |
Exploration |
|
Systems visited | 860 |
Profits from exploration | 15 429 627 cr |
Level 2 detailed scans | 898 |
Level 3 detailed scans | 884 |
Highest payout | 3 839 592 cr |
Total hyperspace distance | 20 328 ly |
Total hyperspace jumps | 1 367 |
Max distance from start | 1 059,21 ly |
Max distance from Sol | 1 009,80 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 1W 5D 4H 33M |
Passengers |
|
Total bulk passengers delivered | 20 |
Total VIPs delivered | 8 |
Total delivered | 28 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 49 707 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 37 711 581 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 56M 49S |
Time in gunner role | 2H 9M 47S |
Time in fighter con role | 1H 20M 59S |
Total credits accrued | 4 491 240 cr |