CMDR lmpynix profile
(Alliance Crusader)
Federation: Cadet
Empire: Master
Balance |
|
---|---|
Current assets | 1 964 718 536 cr |
Credits spent on ships | 418 543 918 cr |
Credits spent on outfitting | 1 183 132 974 cr |
Credits spent on repairs | 4 729 210 cr |
Credits spent on fuel | 113 119 cr |
Credits spent on munitions | 1 833 096 cr |
Insurance claims | 25 |
Total claim costs | 101 984 526 cr |
Combat |
|
Bounties claimed | 856 |
Profit from bounties | 221 936 204 cr |
Combat bonds | 235 |
Profit from combat bonds | 232 441 538 cr |
Assassinations | 17 |
Profit from assassinations | 8 661 707 cr |
Highest single reward | 1 247 324 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 4 875 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 100 050 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 21 |
Trading profit | 388 396 158 cr |
Commodities traded | 30 469 |
Average profit | 2 311 882 cr |
Highest single transaction | 11 834 424 cr |
Mining |
|
Profits from mining | 4 022 226 cr |
Minerals refined | 378 |
Materials collected | 3 523 |
Exploration |
|
Systems visited | 3 186 |
Profits from exploration | 362 374 276 cr |
Level 2 detailed scans | 14 780 |
Level 3 detailed scans | 14 779 |
Highest payout | 7 587 184 cr |
Total hyperspace distance | 106 533 ly |
Total hyperspace jumps | 3 601 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 771,61 ly |
Max distance from Colonia | 23 695,96 ly |
Approximate time played | 2W 3D 13H 58M |
Passengers |
|
Total bulk passengers delivered | 687 |
Total VIPs delivered | 225 |
Total delivered | 912 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 77 |
Grade 1 upgrades generated | 30 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 64 426 950 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 13M 15S |
Time in gunner role | 18M 55S |