CMDR buck satan profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 494 973 534 cr |
Credits spent on ships | 1 373 566 523 cr |
Credits spent on outfitting | 2 722 946 508 cr |
Credits spent on repairs | 31 076 996 cr |
Credits spent on fuel | 1 200 435 cr |
Credits spent on munitions | 8 477 871 cr |
Insurance claims | 96 |
Total claim costs | 285 334 554 cr |
Combat |
|
Bounties claimed | 11 742 |
Profit from bounties | 666 518 254 cr |
Combat bonds | 2 102 |
Profit from combat bonds | 110 528 947 cr |
Assassinations | 58 |
Profit from assassinations | 113 600 911 cr |
Highest single reward | 983 116 cr |
Skimmers killed | 617 |
Crime |
|
Fines issued | 569 |
Lifetime fines value | 15 744 714 cr |
Bounties received/earned | 1 326 |
Lifetime bounty value | 1 279 945 cr |
Highest bounty issued | 79 200 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 23 417 253 cr |
Commodities smuggled | 3 546 |
Average profit | 87 053 cr |
Highest single transaction | 3 877 440 cr |
Trading |
|
Market network | 505 |
Trading profit | 1 499 684 933 cr |
Commodities traded | 360 780 |
Average profit | 578 359 cr |
Highest single transaction | 63 440 772 cr |
Mining |
|
Profits from mining | 765 697 054 cr |
Minerals refined | 10 730 |
Materials collected | 43 502 |
Exploration |
|
Systems visited | 14 325 |
Profits from exploration | 1 509 358 885 cr |
Level 2 detailed scans | 49 596 |
Level 3 detailed scans | 222 783 |
Highest payout | 11 807 546 cr |
Total hyperspace distance | 711 194 ly |
Total hyperspace jumps | 21 443 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 32W 3D 3H 48M |
Passengers |
|
Total bulk passengers delivered | 2 735 |
Total VIPs delivered | 478 |
Total delivered | 3 213 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 206 |
Total profit | 3 865 843 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 801 |
Grade 1 upgrades generated | 486 |
Grade 2 upgrades generated | 328 |
Grade 3 upgrades generated | 632 |
Grade 4 upgrades generated | 587 |
Grade 5 upgrades generated | 768 |
Crew |
|
Crew credits earned | 352 155 924 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 7M 18S |
Time in gunner role | 1H 47M 10S |
Time in fighter con role | 12M 40S |
Total credits accrued | 214 235 cr |