CMDR Amalteya Del Torian profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 4 611 533 754 cr |
Credits spent on ships | 847 201 697 cr |
Credits spent on outfitting | 1 760 099 791 cr |
Credits spent on repairs | 10 606 173 cr |
Credits spent on fuel | 111 423 cr |
Credits spent on munitions | 526 698 cr |
Insurance claims | 27 |
Total claim costs | 86 248 764 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 62 207 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 44 783 cr |
Bounties received/earned | 148 |
Lifetime bounty value | 150 530 cr |
Highest bounty issued | 15 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 379 cr |
Commodities smuggled | 5 |
Average profit | 876 cr |
Highest single transaction | 1 276 cr |
Trading |
|
Market network | 63 |
Trading profit | 14 579 728 820 cr |
Commodities traded | 10 621 |
Average profit | 92 864 515 cr |
Highest single transaction | 1 185 290 688 cr |
Mining |
|
Profits from mining | 14 574 510 904 cr |
Minerals refined | 9 742 |
Materials collected | 9 241 |
Exploration |
|
Systems visited | 2 670 |
Profits from exploration | 410 232 702 cr |
Level 2 detailed scans | 7 486 |
Level 3 detailed scans | 9 666 |
Highest payout | 11 669 361 cr |
Total hyperspace distance | 161 149 ly |
Total hyperspace jumps | 3 431 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 5D 2H 6M |
Passengers |
|
Total bulk passengers delivered | 910 |
Total VIPs delivered | 5 316 |
Total delivered | 6 226 |
Total ejected | 142 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 4 540 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 301 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 66 |
Crew |
|
Crew credits earned | 273 195 609 cr |
Crew hired | 12 |
Crew fired | 11 |
Multi-Crew |
|
Total time in multi-crew | 4M 15S |
Time in gunner role | 2M 29S |
Total credits accrued | 105 166 cr |