CMDR Roachy1 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 291 369 346 cr |
Credits spent on ships | 1 085 467 079 cr |
Credits spent on outfitting | 2 143 352 442 cr |
Credits spent on repairs | 19 003 753 cr |
Credits spent on fuel | 1 281 839 cr |
Credits spent on munitions | 725 963 cr |
Insurance claims | 30 |
Total claim costs | 122 510 294 cr |
Combat |
|
Bounties claimed | 294 |
Profit from bounties | 17 689 210 cr |
Combat bonds | 600 |
Profit from combat bonds | 40 337 602 cr |
Assassinations | 3 |
Profit from assassinations | 2 008 100 cr |
Highest single reward | 454 810 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 1 951 849 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 36 050 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 10 353 995 cr |
Commodities smuggled | 770 |
Average profit | 647 125 cr |
Highest single transaction | 9 636 480 cr |
Trading |
|
Market network | 201 |
Trading profit | 3 608 766 815 cr |
Commodities traded | 310 983 |
Average profit | 4 603 019 cr |
Highest single transaction | 32 986 080 cr |
Mining |
|
Profits from mining | 49 751 767 cr |
Minerals refined | 931 |
Materials collected | 15 028 |
Exploration |
|
Systems visited | 3 379 |
Profits from exploration | 59 601 405 cr |
Level 2 detailed scans | 4 802 |
Level 3 detailed scans | 4 800 |
Highest payout | 9 375 744 cr |
Total hyperspace distance | 161 711 ly |
Total hyperspace jumps | 7 360 |
Max distance from start | 3 210,27 ly |
Max distance from Sol | 3 190,52 ly |
Max distance from Colonia | 23 647,03 ly |
Approximate time played | 4W 5D 12H 12M |
Passengers |
|
Total bulk passengers delivered | 380 |
Total VIPs delivered | 3 372 |
Total delivered | 3 752 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 536 650 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 173 |
Grade 1 upgrades generated | 155 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 508 |