CMDR NuclearEngideer profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1 459 035 626 cr |
Credits spent on ships | 446 858 340 cr |
Credits spent on outfitting | 463 126 952 cr |
Credits spent on repairs | 5 877 348 cr |
Credits spent on fuel | 164 494 cr |
Credits spent on munitions | 1 318 114 cr |
Insurance claims | 42 |
Total claim costs | 138 524 120 cr |
Combat |
|
Bounties claimed | 662 |
Profit from bounties | 104 913 869 cr |
Combat bonds | 65 |
Profit from combat bonds | 5 996 870 cr |
Assassinations | 28 |
Profit from assassinations | 13 752 106 cr |
Highest single reward | 866 969 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 37 117 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 116 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 595 981 cr |
Commodities smuggled | 195 |
Average profit | 39 732 cr |
Highest single transaction | 299 421 cr |
Trading |
|
Market network | 96 |
Trading profit | 1 157 540 520 cr |
Commodities traded | 48 586 |
Average profit | 7 420 132 cr |
Highest single transaction | 340 309 116 cr |
Mining |
|
Profits from mining | 905 764 643 cr |
Minerals refined | 1 185 |
Materials collected | 6 094 |
Exploration |
|
Systems visited | 4 513 |
Profits from exploration | 338 001 762 cr |
Level 2 detailed scans | 19 601 |
Level 3 detailed scans | 19 601 |
Highest payout | 7 436 044 cr |
Total hyperspace distance | 216 456 ly |
Total hyperspace jumps | 5 274 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 2W 4D 20H 34M |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 650 799 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 14 |
Crew |
|
Crew credits earned | 120 024 978 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1H 16M 47S |
Time in gunner role | 18M |