CMDR Reaver01 profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 815 543 017 cr |
Credits spent on ships | 1 564 483 332 cr |
Credits spent on outfitting | 10 369 058 468 cr |
Credits spent on repairs | 31 254 676 cr |
Credits spent on fuel | 888 318 cr |
Credits spent on munitions | 3 990 463 cr |
Insurance claims | 93 |
Total claim costs | 581 074 141 cr |
Combat |
|
Bounties claimed | 4 670 |
Profit from bounties | 276 851 061 cr |
Combat bonds | 1 594 |
Profit from combat bonds | 62 208 372 cr |
Assassinations | 7 |
Profit from assassinations | 9 445 985 cr |
Highest single reward | 2 985 344 cr |
Skimmers killed | 2 015 |
Crime |
|
Fines issued | 409 |
Lifetime fines value | 158 852 cr |
Bounties received/earned | 3 271 |
Lifetime bounty value | 1 152 565 cr |
Highest bounty issued | 10 450 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 233 cr |
Commodities smuggled | 118 |
Average profit | 1 647 cr |
Highest single transaction | 5 664 cr |
Trading |
|
Market network | 158 |
Trading profit | 6 282 947 200 cr |
Commodities traded | 130 893 |
Average profit | 8 003 754 cr |
Highest single transaction | 465 704 898 cr |
Mining |
|
Profits from mining | 4 460 730 076 cr |
Minerals refined | 5 472 |
Materials collected | 37 070 |
Exploration |
|
Systems visited | 11 959 |
Profits from exploration | 817 222 726 cr |
Level 2 detailed scans | 2 517 |
Level 3 detailed scans | 18 961 |
Highest payout | 12 385 380 cr |
Total hyperspace distance | 576 043 ly |
Total hyperspace jumps | 15 985 |
Max distance from start | 65 283,53 ly |
Max distance from Sol | 65 339,95 ly |
Max distance from Colonia | 46 447,27 ly |
Approximate time played | 9W 5D 20H 23M |
Passengers |
|
Total bulk passengers delivered | 14 546 |
Total VIPs delivered | 673 |
Total delivered | 15 219 |
Total ejected | 141 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 302 566 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 248 |
Grade 1 upgrades generated | 817 |
Grade 2 upgrades generated | 485 |
Grade 3 upgrades generated | 754 |
Grade 4 upgrades generated | 999 |
Grade 5 upgrades generated | 2 193 |
Crew |
|
Crew credits earned | 248 668 576 cr |
Crew hired | 17 |
Crew fired | 13 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 1M 15S |