CMDR Rusty Raminov profile
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 036 914 135 cr |
Credits spent on ships | 159 743 908 cr |
Credits spent on outfitting | 104 410 496 cr |
Credits spent on repairs | 936 085 cr |
Credits spent on fuel | 299 525 cr |
Credits spent on munitions | 429 640 cr |
Insurance claims | 40 |
Total claim costs | 11 308 943 cr |
Combat |
|
Bounties claimed | 534 |
Profit from bounties | 12 320 673 cr |
Combat bonds | 101 |
Profit from combat bonds | 4 899 182 cr |
Assassinations | 11 |
Profit from assassinations | 1 063 847 cr |
Highest single reward | 570 582 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 69 691 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 168 160 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 359 494 cr |
Commodities smuggled | 32 |
Average profit | 19 972 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 106 |
Trading profit | 526 713 413 cr |
Commodities traded | 29 946 |
Average profit | 1 343 657 cr |
Highest single transaction | 62 976 576 cr |
Mining |
|
Profits from mining | 283 653 344 cr |
Minerals refined | 489 |
Materials collected | 3 321 |
Exploration |
|
Systems visited | 2 471 |
Profits from exploration | 403 965 759 cr |
Level 2 detailed scans | 32 828 |
Level 3 detailed scans | 13 269 |
Highest payout | 12 701 042 cr |
Total hyperspace distance | 73 835 ly |
Total hyperspace jumps | 4 176 |
Max distance from start | 25 843,64 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 468,51 ly |
Approximate time played | 3W 4D 14H 44M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 51 |
Total delivered | 60 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 250 226 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 29 |
Grade 1 upgrades generated | 9 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 3 |
Crew |
|
Crew credits earned | 30 003 106 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7M 9S |
Time in gunner role | 12M 50S |
Total credits accrued | 119 600 cr |