CMDR Hamlicar profile
(Krait Mk II)
Federation: Post Captain
Empire: Prince
Balance |
|
---|---|
Current assets | 11 782 453 207 cr |
Credits spent on ships | 564 118 282 cr |
Credits spent on outfitting | 1 633 382 003 cr |
Credits spent on repairs | 48 641 974 cr |
Credits spent on fuel | 903 112 cr |
Credits spent on munitions | 9 264 436 cr |
Insurance claims | 65 |
Total claim costs | 304 718 257 cr |
Combat |
|
Bounties claimed | 3 379 |
Profit from bounties | 911 410 280 cr |
Combat bonds | 5 204 |
Profit from combat bonds | 6 604 391 975 cr |
Assassinations | 14 |
Profit from assassinations | 16 295 726 cr |
Highest single reward | 1 652 212 cr |
Skimmers killed | 143 |
Crime |
|
Fines issued | 422 |
Lifetime fines value | 3 456 713 cr |
Bounties received/earned | 235 |
Lifetime bounty value | 258 050 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 81 318 cr |
Commodities smuggled | 16 |
Average profit | 10 165 cr |
Highest single transaction | 70 740 cr |
Trading |
|
Market network | 357 |
Trading profit | 4 768 697 478 cr |
Commodities traded | 262 608 |
Average profit | 4 327 312 cr |
Highest single transaction | 100 071 936 cr |
Mining |
|
Profits from mining | 188 874 345 cr |
Minerals refined | 1 563 |
Materials collected | 25 276 |
Exploration |
|
Systems visited | 6 369 |
Profits from exploration | 1 016 008 107 cr |
Level 2 detailed scans | 50 148 |
Level 3 detailed scans | 50 147 |
Highest payout | 13 908 534 cr |
Total hyperspace distance | 409 525 ly |
Total hyperspace jumps | 9 890 |
Max distance from start | 31 986,17 ly |
Max distance from Sol | 31 980,54 ly |
Max distance from Colonia | 25 619,66 ly |
Approximate time played | 11W 5D 11H 46M |
Passengers |
|
Total bulk passengers delivered | 5 409 |
Total VIPs delivered | 460 |
Total delivered | 5 869 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 201 |
Total profit | 5 191 634 cr |
Total rescue transactions | 101 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 309 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 383 |
Grade 3 upgrades generated | 483 |
Grade 4 upgrades generated | 512 |
Grade 5 upgrades generated | 606 |
Multi-Crew |
|
Total time in multi-crew | 8H 42M 34S |
Time in gunner role | 7M 13S |
Time in fighter con role | 6S |
Total credits accrued | 756 407 cr |