CMDR Razurac profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 2 949 450 439 cr |
Credits spent on ships | 619 089 968 cr |
Credits spent on outfitting | 1 630 200 675 cr |
Credits spent on repairs | 7 055 064 cr |
Credits spent on fuel | 410 976 cr |
Credits spent on munitions | 455 497 cr |
Insurance claims | 8 |
Total claim costs | 58 032 818 cr |
Combat |
|
Bounties claimed | 1 402 |
Profit from bounties | 279 773 223 cr |
Combat bonds | 172 |
Profit from combat bonds | 241 905 792 cr |
Assassinations | 31 |
Profit from assassinations | 36 582 434 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 528 059 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 7 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 13 945 cr |
Commodities smuggled | 9 |
Average profit | 2 789 cr |
Highest single transaction | 5 752 cr |
Trading |
|
Market network | 162 |
Trading profit | 1 236 299 727 cr |
Commodities traded | 90 713 |
Average profit | 2 861 805 cr |
Highest single transaction | 22 738 352 cr |
Mining |
|
Profits from mining | 153 613 734 cr |
Minerals refined | 830 |
Materials collected | 8 555 |
Exploration |
|
Systems visited | 4 373 |
Profits from exploration | 436 281 079 cr |
Level 2 detailed scans | 12 376 |
Level 3 detailed scans | 12 374 |
Highest payout | 12 170 396 cr |
Total hyperspace distance | 313 532 ly |
Total hyperspace jumps | 6 138 |
Max distance from start | 26 264,85 ly |
Max distance from Sol | 26 320,98 ly |
Max distance from Colonia | 24 975,08 ly |
Approximate time played | 6W 9H 50M |
Passengers |
|
Total bulk passengers delivered | 4 386 |
Total VIPs delivered | 2 070 |
Total delivered | 6 456 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 162 837 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 679 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 130 |
Grade 4 upgrades generated | 131 |
Grade 5 upgrades generated | 163 |
Crew |
|
Crew credits earned | 69 367 673 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 15M 15S |
Time in gunner role | 8M 52S |
Time in fighter con role | 40M 36S |
Total credits accrued | 3 754 072 cr |