CMDR Quntybawz profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 273 583 569 cr |
Credits spent on ships | 1 823 530 135 cr |
Credits spent on outfitting | 2 212 923 223 cr |
Credits spent on repairs | 18 717 192 cr |
Credits spent on fuel | 190 562 cr |
Credits spent on munitions | 219 782 cr |
Insurance claims | 48 |
Total claim costs | 648 084 146 cr |
Combat |
|
Bounties claimed | 412 |
Profit from bounties | 95 031 113 cr |
Combat bonds | 105 |
Profit from combat bonds | 4 844 297 cr |
Assassinations | 14 |
Profit from assassinations | 6 231 635 cr |
Highest single reward | 440 032 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 58 475 cr |
Bounties received/earned | 200 |
Lifetime bounty value | 3 068 700 cr |
Highest bounty issued | 885 900 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 394 526 cr |
Commodities smuggled | 96 |
Average profit | 10 116 cr |
Highest single transaction | 63 952 cr |
Trading |
|
Market network | 73 |
Trading profit | 5 179 787 651 cr |
Commodities traded | 16 458 |
Average profit | 38 086 674 cr |
Highest single transaction | 446 106 624 cr |
Mining |
|
Profits from mining | 5 142 038 026 cr |
Minerals refined | 6 387 |
Materials collected | 17 324 |
Exploration |
|
Systems visited | 3 406 |
Profits from exploration | 1 201 374 045 cr |
Level 2 detailed scans | 27 985 |
Level 3 detailed scans | 27 985 |
Highest payout | 18 630 136 cr |
Total hyperspace distance | 243 370 ly |
Total hyperspace jumps | 4 396 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 1D 17H 57M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 165 398 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1 623 |
Grade 1 upgrades generated | 374 |
Grade 2 upgrades generated | 321 |
Grade 3 upgrades generated | 399 |
Grade 4 upgrades generated | 313 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 304 622 342 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 20 |