CMDR LizardBolt profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 148 837 751 cr |
Credits spent on ships | 807 161 987 cr |
Credits spent on outfitting | 1 859 154 653 cr |
Credits spent on repairs | 10 071 519 cr |
Credits spent on fuel | 356 796 cr |
Credits spent on munitions | 813 108 cr |
Insurance claims | 31 |
Total claim costs | 124 891 621 cr |
Combat |
|
Bounties claimed | 459 |
Profit from bounties | 66 507 640 cr |
Combat bonds | 431 |
Profit from combat bonds | 91 181 959 cr |
Assassinations | 2 |
Profit from assassinations | 94 979 cr |
Highest single reward | 970 540 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 502 061 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 16 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 292 162 cr |
Commodities smuggled | 980 |
Average profit | 258 432 cr |
Highest single transaction | 819 700 cr |
Trading |
|
Market network | 92 |
Trading profit | 1 091 733 596 cr |
Commodities traded | 127 087 |
Average profit | 2 662 765 cr |
Highest single transaction | 95 913 090 cr |
Mining |
|
Profits from mining | 407 069 614 cr |
Minerals refined | 1 954 |
Materials collected | 6 678 |
Exploration |
|
Systems visited | 5 507 |
Profits from exploration | 654 148 803 cr |
Level 2 detailed scans | 30 414 |
Level 3 detailed scans | 30 414 |
Highest payout | 9 620 893 cr |
Total hyperspace distance | 377 820 ly |
Total hyperspace jumps | 7 487 |
Max distance from start | 25 868,70 ly |
Approximate time played | 6W 3D 4H 21M |
Passengers |
|
Total bulk passengers delivered | 4 559 |
Total VIPs delivered | 0 |
Total delivered | 4 559 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 191 763 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 736 |
Grade 1 upgrades generated | 191 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 4 440 098 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 16M 2S |
Time in gunner role | 1H 22M 33S |
Time in fighter con role | 26M 11S |
Total credits accrued | 130 447 cr |
Total fines accrued | 200 cr |