CMDR Moriaki-san profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 14 163 267 253 cr |
Credits spent on ships | 1 171 450 147 cr |
Credits spent on outfitting | 1 415 885 168 cr |
Credits spent on repairs | 1 650 534 cr |
Credits spent on fuel | 129 977 cr |
Credits spent on munitions | 1 614 374 cr |
Insurance claims | 6 |
Total claim costs | 32 547 336 cr |
Combat |
|
Bounties claimed | 2 101 |
Profit from bounties | 459 107 924 cr |
Combat bonds | 2 418 |
Profit from combat bonds | 8 370 662 076 cr |
Assassinations | 40 |
Profit from assassinations | 45 183 709 cr |
Highest single reward | 659 640 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 1 600 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 38 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19 548 cr |
Commodities smuggled | 5 |
Average profit | 3 910 cr |
Highest single transaction | 4 525 cr |
Trading |
|
Market network | 65 |
Trading profit | 1 014 651 864 cr |
Commodities traded | 4 889 |
Average profit | 9 308 733 cr |
Highest single transaction | 92 146 517 cr |
Mining |
|
Profits from mining | 1 002 293 811 cr |
Minerals refined | 2 774 |
Materials collected | 17 938 |
Exploration |
|
Systems visited | 1 976 |
Profits from exploration | 470 860 270 cr |
Level 2 detailed scans | 17 814 |
Level 3 detailed scans | 17 813 |
Highest payout | 8 944 231 cr |
Total hyperspace distance | 101 073 ly |
Total hyperspace jumps | 2 458 |
Max distance from start | 23 869,76 ly |
Max distance from Sol | 23 832,07 ly |
Max distance from Colonia | 32 706,79 ly |
Approximate time played | 5W 1D 11H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 |
Total delivered | 3 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 263 605 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 453 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 234 |
Grade 3 upgrades generated | 255 |
Grade 4 upgrades generated | 314 |
Grade 5 upgrades generated | 397 |
Crew |
|
Crew credits earned | 16 786 524 cr |
Crew hired | 92 |
Crew fired | 92 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 13M 18S |
Time in gunner role | 15M 30S |
Time in fighter con role | 21M 47S |