CMDR Remus Schattentanz profile
(Python)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 048 226 855 cr |
Credits spent on ships | 1 075 313 382 cr |
Credits spent on outfitting | 769 748 680 cr |
Credits spent on repairs | 4 356 670 cr |
Credits spent on fuel | 90 351 cr |
Credits spent on munitions | 29 684 cr |
Insurance claims | 7 |
Total claim costs | 3 500 643 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 17 563 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 450 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 27 907 cr |
Commodities smuggled | 5 |
Average profit | 5 581 cr |
Highest single transaction | 5 582 cr |
Trading |
|
Market network | 21 |
Trading profit | 174 283 654 cr |
Commodities traded | 23 686 |
Average profit | 1 405 513 cr |
Highest single transaction | 15 426 560 cr |
Mining |
|
Profits from mining | 28 377 625 cr |
Minerals refined | 853 |
Materials collected | 3 106 |
Exploration |
|
Systems visited | 11 216 |
Profits from exploration | 1 621 107 943 cr |
Level 2 detailed scans | 90 586 |
Level 3 detailed scans | 90 586 |
Highest payout | 7 426 717 cr |
Total hyperspace distance | 522 864 ly |
Total hyperspace jumps | 11 787 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 47 658,32 ly |
Approximate time played | 5W 4D 11H 14M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 748 |
Total delivered | 2 748 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 402 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 160 |
Grade 1 upgrades generated | 44 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 26S |