CMDR Li Ferra profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12 519 538 408 cr |
Credits spent on ships | 1 130 839 765 cr |
Credits spent on outfitting | 4 143 348 644 cr |
Credits spent on repairs | 26 934 677 cr |
Credits spent on fuel | 837 552 cr |
Credits spent on munitions | 3 499 862 cr |
Insurance claims | 23 |
Total claim costs | 134 775 945 cr |
Combat |
|
Bounties claimed | 11 285 |
Profit from bounties | 626 274 008 cr |
Combat bonds | 3 126 |
Profit from combat bonds | 149 159 356 cr |
Assassinations | 119 |
Profit from assassinations | 79 867 830 cr |
Highest single reward | 581 644 cr |
Skimmers killed | 352 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 446 783 cr |
Bounties received/earned | 3 353 |
Lifetime bounty value | 12 672 865 cr |
Highest bounty issued | 28 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 41 931 cr |
Commodities smuggled | 27 |
Average profit | 6 989 cr |
Highest single transaction | 11 682 cr |
Trading |
|
Market network | 94 |
Trading profit | 10 362 320 512 cr |
Commodities traded | 19 297 |
Average profit | 20 318 276 cr |
Highest single transaction | 659 594 400 cr |
Mining |
|
Profits from mining | 10 339 796 719 cr |
Minerals refined | 7 951 |
Materials collected | 22 075 |
Exploration |
|
Systems visited | 12 240 |
Profits from exploration | 539 033 631 cr |
Level 2 detailed scans | 22 872 |
Level 3 detailed scans | 54 584 |
Highest payout | 11 552 383 cr |
Total hyperspace distance | 405 588 ly |
Total hyperspace jumps | 15 855 |
Max distance from start | 26 100,49 ly |
Max distance from Sol | 26 043,31 ly |
Max distance from Colonia | 27 612,78 ly |
Approximate time played | 11W 6D 16H 57M |
Passengers |
|
Total bulk passengers delivered | 169 |
Total VIPs delivered | 5 240 |
Total delivered | 5 409 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 421 852 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 526 |
Grade 1 upgrades generated | 363 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 323 |
Grade 4 upgrades generated | 282 |
Grade 5 upgrades generated | 333 |
Crew |
|
Crew credits earned | 856 055 930 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 36M 6S |