CMDR RealPax profile
![](/img/users/default.png?v=1548248885)
(Federal Corvette)
![](/img/ships/128049369/unknown.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28 971 673 110 cr |
Credits spent on ships | 1 815 273 656 cr |
Credits spent on outfitting | 3 229 231 124 cr |
Credits spent on repairs | 11 278 857 cr |
Credits spent on fuel | 1 443 572 cr |
Credits spent on munitions | 4 268 400 cr |
Insurance claims | 21 |
Total claim costs | 91 638 150 cr |
Combat |
|
Bounties claimed | 25 944 |
Profit from bounties | 6 078 436 818 cr |
Combat bonds | 1 558 |
Profit from combat bonds | 112 924 926 cr |
Assassinations | 12 |
Profit from assassinations | 1 291 411 cr |
Highest single reward | 2 132 535 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 225 |
Lifetime fines value | 401 153 cr |
Bounties received/earned | 540 |
Lifetime bounty value | 825 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 217 017 cr |
Commodities smuggled | 32 |
Average profit | 12 766 cr |
Highest single transaction | 137 502 cr |
Trading |
|
Market network | 214 |
Trading profit | 12 547 516 994 cr |
Commodities traded | 361 893 |
Average profit | 9 098 997 cr |
Highest single transaction | 295 975 440 cr |
Mining |
|
Profits from mining | 3 730 792 874 cr |
Minerals refined | 16 649 |
Materials collected | 77 640 |
Exploration |
|
Systems visited | 6 247 |
Profits from exploration | 658 434 645 cr |
Level 2 detailed scans | 30 093 |
Level 3 detailed scans | 30 089 |
Highest payout | 11 698 615 cr |
Total hyperspace distance | 425 342 ly |
Total hyperspace jumps | 13 906 |
Max distance from start | 21 998,76 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 26 730,67 ly |
Approximate time played | 17W 22H 3M |
Passengers |
|
Total bulk passengers delivered | 6 767 |
Total VIPs delivered | 7 104 |
Total delivered | 13 871 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 119 |
Total profit | 2 884 796 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 937 |
Grade 1 upgrades generated | 589 |
Grade 2 upgrades generated | 627 |
Grade 3 upgrades generated | 760 |
Grade 4 upgrades generated | 822 |
Grade 5 upgrades generated | 1 139 |
Crew |
|
Crew credits earned | 1 665 099 524 cr |
Crew hired | 82 |
Crew fired | 81 |
Crew lost | 2 |