CMDR Captain Scrotium profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 139 675 996 562 cr |
Credits spent on ships | 3 561 864 747 cr |
Credits spent on outfitting | 6 189 473 597 cr |
Credits spent on repairs | 134 737 972 cr |
Credits spent on fuel | 3 225 311 cr |
Credits spent on munitions | 8 341 978 cr |
Insurance claims | 70 |
Total claim costs | 488 516 913 cr |
Combat |
|
Bounties claimed | 30 921 |
Profit from bounties | 2 808 573 513 cr |
Combat bonds | 11 099 |
Profit from combat bonds | 10 502 312 192 cr |
Assassinations | 215 |
Profit from assassinations | 58 623 056 cr |
Highest single reward | 2 261 052 cr |
Skimmers killed | 546 |
Crime |
|
Fines issued | 959 |
Lifetime fines value | 5 350 030 cr |
Bounties received/earned | 1 273 |
Lifetime bounty value | 1 776 110 cr |
Highest bounty issued | 27 000 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 3 094 980 cr |
Commodities smuggled | 727 |
Average profit | 49 127 cr |
Highest single transaction | 462 596 cr |
Trading |
|
Market network | 285 |
Trading profit | 17 535 214 560 cr |
Commodities traded | 407 968 |
Average profit | 11 559 139 cr |
Highest single transaction | 430 664 896 cr |
Mining |
|
Profits from mining | 7 868 330 937 cr |
Minerals refined | 25 681 |
Materials collected | 80 351 |
Exploration |
|
Systems visited | 17 749 |
Profits from exploration | 6 385 969 767 cr |
Level 2 detailed scans | 93 784 |
Level 3 detailed scans | 105 923 |
Highest payout | 50 165 874 cr |
Total hyperspace distance | 1 972 793 ly |
Total hyperspace jumps | 28 774 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 44W 1D 18H 57M |
Passengers |
|
Total bulk passengers delivered | 50 867 |
Total VIPs delivered | 7 653 |
Total delivered | 58 520 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 6 788 |
Total profit | 157 105 425 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 879 |
Grade 1 upgrades generated | 551 |
Grade 2 upgrades generated | 742 |
Grade 3 upgrades generated | 1 041 |
Grade 4 upgrades generated | 1 397 |
Grade 5 upgrades generated | 3 148 |
Crew |
|
Crew credits earned | 940 137 515 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 34M 30S |