CMDR alcaeus_old profile
(Anaconda)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1 158 285 843 cr |
Credits spent on ships | 476 781 098 cr |
Credits spent on outfitting | 718 052 584 cr |
Credits spent on repairs | 4 553 888 cr |
Credits spent on fuel | 119 487 cr |
Credits spent on munitions | 659 877 cr |
Insurance claims | 20 |
Total claim costs | 14 533 119 cr |
Combat |
|
Bounties claimed | 139 |
Profit from bounties | 4 983 662 cr |
Combat bonds | 24 |
Profit from combat bonds | 258 900 cr |
Assassinations | 5 |
Profit from assassinations | 283 785 cr |
Highest single reward | 620 600 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 103 356 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 9 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 18 198 cr |
Commodities smuggled | 17 |
Average profit | 4 550 cr |
Highest single transaction | 12 040 cr |
Trading |
|
Market network | 36 |
Trading profit | 41 471 308 cr |
Commodities traded | 2 982 |
Average profit | 427 539 cr |
Highest single transaction | 19 890 934 cr |
Mining |
|
Profits from mining | 39 900 131 cr |
Minerals refined | 75 |
Materials collected | 4 134 |
Exploration |
|
Systems visited | 9 819 |
Profits from exploration | 1 055 945 615 cr |
Level 2 detailed scans | 24 888 |
Level 3 detailed scans | 27 353 |
Highest payout | 13 824 135 cr |
Total hyperspace distance | 412 260 ly |
Total hyperspace jumps | 10 870 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 1D 16H 40M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 434 |
Total delivered | 434 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 333 939 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 155 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 30 078 074 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 25M 5S |
Time in gunner role | 29M 8S |
Time in fighter con role | 7M 29S |