CMDR Cetheus profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Count
Balance |
|
---|---|
Current assets | 9 556 809 102 cr |
Credits spent on ships | 788 757 160 cr |
Credits spent on outfitting | 1 898 360 740 cr |
Credits spent on repairs | 9 704 010 cr |
Credits spent on fuel | 315 093 cr |
Credits spent on munitions | 1 616 977 cr |
Insurance claims | 25 |
Total claim costs | 106 176 925 cr |
Combat |
|
Bounties claimed | 2 249 |
Profit from bounties | 230 565 437 cr |
Combat bonds | 245 |
Profit from combat bonds | 16 611 650 cr |
Assassinations | 10 |
Profit from assassinations | 12 055 848 cr |
Highest single reward | 1 590 960 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 19 495 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 10 000 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 18 184 cr |
Commodities smuggled | 8 |
Average profit | 3 637 cr |
Highest single transaction | 12 004 cr |
Trading |
|
Market network | 62 |
Trading profit | 2 516 160 305 cr |
Commodities traded | 19 820 |
Average profit | 6 856 023 cr |
Highest single transaction | 393 068 934 cr |
Mining |
|
Profits from mining | 2 177 491 243 cr |
Minerals refined | 6 007 |
Materials collected | 18 508 |
Exploration |
|
Systems visited | 4 770 |
Profits from exploration | 441 950 128 cr |
Level 2 detailed scans | 28 135 |
Level 3 detailed scans | 27 620 |
Highest payout | 11 359 193 cr |
Total hyperspace distance | 194 334 ly |
Total hyperspace jumps | 6 666 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 893,81 ly |
Approximate time played | 7W 2D 8H 13M |
Passengers |
|
Total bulk passengers delivered | 4 325 |
Total VIPs delivered | 741 |
Total delivered | 5 066 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 245 |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 605 |
Grade 1 upgrades generated | 350 |
Grade 2 upgrades generated | 344 |
Grade 3 upgrades generated | 393 |
Grade 4 upgrades generated | 351 |
Grade 5 upgrades generated | 167 |
Crew |
|
Crew credits earned | 2 193 393 319 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 56M 51S |
Time in gunner role | 14S |
Time in fighter con role | 1H 6M 22S |
Total credits accrued | 4 637 253 cr |