CMDR LANCER LUPERCAL profile
(Federal Corvette)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 942 940 372 cr |
Credits spent on ships | 464 092 343 cr |
Credits spent on outfitting | 1 276 555 822 cr |
Credits spent on repairs | 7 390 379 cr |
Credits spent on fuel | 119 031 cr |
Credits spent on munitions | 819 610 cr |
Insurance claims | 11 |
Total claim costs | 49 997 813 cr |
Combat |
|
Bounties claimed | 864 |
Profit from bounties | 168 996 423 cr |
Combat bonds | 758 |
Profit from combat bonds | 61 114 546 cr |
Assassinations | 36 |
Profit from assassinations | 9 434 103 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 4 252 161 cr |
Bounties received/earned | 78 |
Lifetime bounty value | 63 700 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 233 969 cr |
Commodities smuggled | 20 |
Average profit | 17 998 cr |
Highest single transaction | 90 612 cr |
Trading |
|
Market network | 32 |
Trading profit | 12 594 416 cr |
Commodities traded | 7 243 |
Average profit | 84 526 cr |
Highest single transaction | 737 415 cr |
Mining |
|
Profits from mining | 1 824 984 cr |
Minerals refined | 60 |
Materials collected | 7 846 |
Exploration |
|
Systems visited | 2 907 |
Profits from exploration | 504 167 332 cr |
Level 2 detailed scans | 32 016 |
Level 3 detailed scans | 32 016 |
Highest payout | 5 353 467 cr |
Total hyperspace distance | 109 322 ly |
Total hyperspace jumps | 3 276 |
Max distance from start | 36 904,43 ly |
Max distance from Sol | 36 934,84 ly |
Max distance from Colonia | 23 210,42 ly |
Approximate time played | 3W 21H 5M |
Passengers |
|
Total bulk passengers delivered | 5 901 |
Total VIPs delivered | 0 |
Total delivered | 5 901 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 234 326 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 406 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 82 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 47 424 381 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |