CMDR shuffleQ profile
(Vulture)
Federation: Lt. Commander
Empire: Knight
Balance |
|
---|---|
Current assets | 9 286 623 460 cr |
Credits spent on ships | 763 520 650 cr |
Credits spent on outfitting | 1 502 022 988 cr |
Credits spent on repairs | 12 901 461 cr |
Credits spent on fuel | 334 593 cr |
Credits spent on munitions | 3 827 648 cr |
Insurance claims | 41 |
Total claim costs | 115 710 899 cr |
Combat |
|
Bounties claimed | 2 331 |
Profit from bounties | 526 660 796 cr |
Combat bonds | 769 |
Profit from combat bonds | 129 454 310 cr |
Assassinations | 41 |
Profit from assassinations | 17 696 416 cr |
Highest single reward | 1 987 200 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 25 390 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 229 400 cr |
Highest bounty issued | 53 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 273 905 cr |
Commodities smuggled | 25 |
Average profit | 16 112 cr |
Highest single transaction | 125 811 cr |
Trading |
|
Market network | 85 |
Trading profit | 9 914 253 867 cr |
Commodities traded | 152 050 |
Average profit | 24 063 723 cr |
Highest single transaction | 463 748 380 cr |
Mining |
|
Profits from mining | 32 455 378 cr |
Minerals refined | 657 |
Materials collected | 10 544 |
Exploration |
|
Systems visited | 4 130 |
Profits from exploration | 588 051 976 cr |
Level 2 detailed scans | 24 196 |
Level 3 detailed scans | 24 196 |
Highest payout | 9 329 093 cr |
Total hyperspace distance | 388 464 ly |
Total hyperspace jumps | 5 431 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 2D 19H 21M |
Passengers |
|
Total bulk passengers delivered | 6 960 |
Total VIPs delivered | 1 169 |
Total delivered | 8 129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 142 522 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 830 |
Grade 1 upgrades generated | 322 |
Grade 2 upgrades generated | 346 |
Grade 3 upgrades generated | 423 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 366 |
Crew |
|
Crew credits earned | 29 615 530 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2M 39S |