CMDR sk0rla profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 843 127 074 cr |
Credits spent on ships | 1 895 990 023 cr |
Credits spent on outfitting | 4 772 928 258 cr |
Credits spent on repairs | 24 217 334 cr |
Credits spent on fuel | 1 056 444 cr |
Credits spent on munitions | 6 496 273 cr |
Insurance claims | 103 |
Total claim costs | 355 036 774 cr |
Combat |
|
Bounties claimed | 5 497 |
Profit from bounties | 637 095 139 cr |
Combat bonds | 15 776 |
Profit from combat bonds | 962 535 062 cr |
Assassinations | 227 |
Profit from assassinations | 244 080 205 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 324 |
Crime |
|
Fines issued | 388 |
Lifetime fines value | 474 985 cr |
Bounties received/earned | 778 |
Lifetime bounty value | 1 298 535 cr |
Highest bounty issued | 81 300 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 36 792 806 cr |
Commodities smuggled | 8 999 |
Average profit | 301 580 cr |
Highest single transaction | 1 349 640 cr |
Trading |
|
Market network | 220 |
Trading profit | 2 190 759 835 cr |
Commodities traded | 97 982 |
Average profit | 2 051 273 cr |
Highest single transaction | 201 152 768 cr |
Mining |
|
Profits from mining | 1 531 555 539 cr |
Minerals refined | 4 052 |
Materials collected | 42 161 |
Exploration |
|
Systems visited | 11 022 |
Profits from exploration | 931 783 211 cr |
Level 2 detailed scans | 19 199 |
Level 3 detailed scans | 24 888 |
Highest payout | 13 406 425 cr |
Total hyperspace distance | 649 368 ly |
Total hyperspace jumps | 17 715 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 4D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 4 035 |
Total VIPs delivered | 1 461 |
Total delivered | 5 496 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 617 680 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 244 |
Grade 1 upgrades generated | 656 |
Grade 2 upgrades generated | 691 |
Grade 3 upgrades generated | 1 125 |
Grade 4 upgrades generated | 1 281 |
Grade 5 upgrades generated | 1 491 |
Crew |
|
Crew credits earned | 112 514 549 cr |
Crew hired | 45 |
Crew fired | 41 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 18M 13S |