CMDR Borneo Orangutan profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7 204 488 460 cr |
Credits spent on ships | 2 122 070 769 cr |
Credits spent on outfitting | 3 007 411 222 cr |
Credits spent on repairs | 46 303 610 cr |
Credits spent on fuel | 698 444 cr |
Credits spent on munitions | 782 805 cr |
Insurance claims | 56 |
Total claim costs | 419 851 854 cr |
Combat |
|
Bounties claimed | 1 085 |
Profit from bounties | 229 893 297 cr |
Combat bonds | 888 |
Profit from combat bonds | 57 601 898 cr |
Assassinations | 55 |
Profit from assassinations | 33 108 524 cr |
Highest single reward | 360 517 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 2 318 943 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 154 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 288 144 cr |
Commodities smuggled | 61 |
Average profit | 36 018 cr |
Highest single transaction | 157 472 cr |
Trading |
|
Market network | 90 |
Trading profit | 4 509 679 038 cr |
Commodities traded | 322 436 |
Average profit | 6 622 142 cr |
Highest single transaction | 36 826 146 cr |
Mining |
|
Profits from mining | 90 191 717 cr |
Minerals refined | 1 637 |
Materials collected | 17 128 |
Exploration |
|
Systems visited | 11 568 |
Profits from exploration | 2 050 607 831 cr |
Level 2 detailed scans | 51 409 |
Level 3 detailed scans | 51 408 |
Highest payout | 13 862 154 cr |
Total hyperspace distance | 971 778 ly |
Total hyperspace jumps | 14 645 |
Max distance from start | 65 483,95 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 297,95 ly |
Approximate time played | 6W 6D 15H 7M |
Passengers |
|
Total bulk passengers delivered | 23 609 |
Total VIPs delivered | 6 942 |
Total delivered | 30 551 |
Total ejected | 536 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 197 709 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 603 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 289 |
Grade 5 upgrades generated | 414 |
Crew |
|
Crew credits earned | 785 378 014 cr |
Crew hired | 3 |
Crew lost | 2 |