CMDR StreamyDenny profile
(Cobra MkIII)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 618 528 318 cr |
Credits spent on ships | 985 378 553 cr |
Credits spent on outfitting | 2 856 259 150 cr |
Credits spent on repairs | 15 390 256 cr |
Credits spent on fuel | 831 302 cr |
Credits spent on munitions | 9 321 296 cr |
Insurance claims | 108 |
Total claim costs | 275 415 024 cr |
Combat |
|
Bounties claimed | 7 324 |
Profit from bounties | 898 051 752 cr |
Combat bonds | 9 313 |
Profit from combat bonds | 630 387 136 cr |
Assassinations | 265 |
Profit from assassinations | 156 082 381 cr |
Highest single reward | 2 003 480 cr |
Skimmers killed | 428 |
Crime |
|
Fines issued | 1 603 |
Lifetime fines value | 11 991 665 cr |
Bounties received/earned | 1 855 |
Lifetime bounty value | 4 931 850 cr |
Highest bounty issued | 392 000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 23 539 629 cr |
Commodities smuggled | 7 711 |
Average profit | 435 919 cr |
Highest single transaction | 3 581 064 cr |
Trading |
|
Market network | 167 |
Trading profit | −64 541 777 cr |
Commodities traded | 181 514 |
Average profit | −84 258 cr |
Highest single transaction | 502 336 000 cr |
Mining |
|
Profits from mining | 500 356 465 cr |
Minerals refined | 2 049 |
Materials collected | 30 337 |
Exploration |
|
Systems visited | 5 884 |
Profits from exploration | 342 668 578 cr |
Level 2 detailed scans | 19 498 |
Level 3 detailed scans | 19 498 |
Highest payout | 13 934 961 cr |
Total hyperspace distance | 378 627 ly |
Total hyperspace jumps | 12 370 |
Max distance from start | 25 869,94 ly |
Max distance from Sol | 25 901,24 ly |
Max distance from Colonia | 23 936,99 ly |
Approximate time played | 22W 2D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 22 035 |
Total VIPs delivered | 420 |
Total delivered | 22 455 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 237 |
Total profit | 2 458 438 cr |
Total rescue transactions | 84 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 921 |
Grade 1 upgrades generated | 476 |
Grade 2 upgrades generated | 512 |
Grade 3 upgrades generated | 708 |
Grade 4 upgrades generated | 760 |
Grade 5 upgrades generated | 1 465 |
Crew |
|
Crew credits earned | 1 489 423 806 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3D 20H 56M 57S |
Time in gunner role | 25M 25S |
Time in fighter con role | 54M 6S |
Total credits accrued | 6 077 735 cr |