CMDR Iceroyale profile
Profile

Distances submitted:
0
Systems visited:
9 117
Systems discovered first:
2 414
Balance:
2 149 048 221 Cr
Ranks
Mostly Defenceless
Cataloguer
Federation: Petty Officer
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2 979 488 087 cr |
Credits spent on ships | 366 899 449 cr |
Credits spent on outfitting | 431 200 129 cr |
Credits spent on repairs | 4 076 793 cr |
Credits spent on fuel | 964 572 cr |
Credits spent on munitions | 13 590 cr |
Insurance claims | 8 |
Total claim costs | 79 419 061 cr |
Combat |
|
Bounties claimed | 68 |
Profit from bounties | 60 900 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 349 600 cr |
Highest single reward | 1 700 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 2 250 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 32 400 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 14 |
Trading profit | 344 769 279 cr |
Commodities traded | 12 542 |
Average profit | 6 505 081 cr |
Highest single transaction | 98 489 852 cr |
Mining |
|
Profits from mining | 344 533 044 cr |
Minerals refined | 2 426 |
Materials collected | 5 767 |
Exploration |
|
Systems visited | 5 375 |
Profits from exploration | 1 255 412 218 cr |
Level 2 detailed scans | 48 817 |
Level 3 detailed scans | 48 817 |
Highest payout | 11 569 305 cr |
Total hyperspace distance | 294 653 ly |
Total hyperspace jumps | 9 380 |
Max distance from start | 26 339,08 ly |
Max distance from Sol | 26 377,76 ly |
Max distance from Colonia | 28 615,24 ly |
Approximate time played | 4W 4D 9H 33M |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 524 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 30 |
Multi-Crew |
|
Total time in multi-crew | 4H 40M 33S |
Time in gunner role | 1H 23M 2S |