CMDR nuh profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 121 928 078 cr |
Credits spent on ships | 2 137 418 089 cr |
Credits spent on outfitting | 6 828 384 097 cr |
Credits spent on repairs | 21 883 780 cr |
Credits spent on fuel | 453 307 cr |
Credits spent on munitions | 822 459 cr |
Insurance claims | 11 |
Total claim costs | 35 504 963 cr |
Combat |
|
Bounties claimed | 2 530 |
Profit from bounties | 85 950 319 cr |
Combat bonds | 247 |
Profit from combat bonds | 9 081 268 cr |
Assassinations | 5 |
Profit from assassinations | 66 470 cr |
Highest single reward | 419 778 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 754 352 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 35 465 cr |
Highest bounty issued | 10 850 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 199 849 cr |
Commodities smuggled | 75 |
Average profit | 7 402 cr |
Highest single transaction | 61 523 cr |
Trading |
|
Market network | 85 |
Trading profit | 16 016 164 349 cr |
Commodities traded | 47 750 |
Average profit | 22 091 261 cr |
Highest single transaction | 1 066 652 048 cr |
Mining |
|
Profits from mining | 15 977 034 395 cr |
Minerals refined | 12 383 |
Materials collected | 19 063 |
Exploration |
|
Systems visited | 9 353 |
Profits from exploration | 1 374 644 062 cr |
Level 2 detailed scans | 22 579 |
Level 3 detailed scans | 43 823 |
Highest payout | 20 034 270 cr |
Total hyperspace distance | 393 709 ly |
Total hyperspace jumps | 11 447 |
Max distance from start | 32 605,00 ly |
Max distance from Sol | 32 641,63 ly |
Max distance from Colonia | 25 274,91 ly |
Approximate time played | 9W 5D 14H 31M |
Passengers |
|
Total bulk passengers delivered | 10 790 |
Total VIPs delivered | 100 |
Total delivered | 10 890 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 49 184 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 328 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 419 |
Grade 4 upgrades generated | 504 |
Grade 5 upgrades generated | 895 |
Crew |
|
Crew credits earned | 167 071 080 cr |
Crew hired | 93 |
Crew fired | 92 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 43S |