CMDR ET_Talon profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 3 204 712 628 cr |
Credits spent on ships | 480 983 847 cr |
Credits spent on outfitting | 1 619 951 047 cr |
Credits spent on repairs | 27 540 066 cr |
Credits spent on fuel | 87 428 cr |
Credits spent on munitions | 926 992 cr |
Insurance claims | 29 |
Total claim costs | 126 437 607 cr |
Combat |
|
Bounties claimed | 653 |
Profit from bounties | 185 020 870 cr |
Combat bonds | 89 |
Profit from combat bonds | 4 762 730 cr |
Assassinations | 3 |
Profit from assassinations | 3 453 833 cr |
Highest single reward | 411 525 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 13 564 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 457 600 cr |
Highest bounty issued | 207 800 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15 007 cr |
Commodities smuggled | 1 |
Average profit | 15 007 cr |
Highest single transaction | 15 007 cr |
Trading |
|
Market network | 20 |
Trading profit | 238 822 904 cr |
Commodities traded | 19 491 |
Average profit | 2 653 588 cr |
Highest single transaction | 162 152 556 cr |
Mining |
|
Profits from mining | 7 711 175 cr |
Minerals refined | 47 |
Materials collected | 4 565 |
Exploration |
|
Systems visited | 5 722 |
Profits from exploration | 967 552 174 cr |
Level 2 detailed scans | 37 867 |
Level 3 detailed scans | 37 853 |
Highest payout | 14 279 378 cr |
Total hyperspace distance | 414 386 ly |
Total hyperspace jumps | 6 215 |
Max distance from start | 44 210,74 ly |
Max distance from Sol | 44 193,56 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 8W 3H 41M |
Passengers |
|
Total bulk passengers delivered | 2 774 |
Total VIPs delivered | 0 |
Total delivered | 2 774 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 543 785 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 488 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 149 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 78 210 335 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 37M 12S |
Time in gunner role | 1H 17M 24S |
Time in fighter con role | 16M |
Total credits accrued | 1 035 465 cr |