CMDR PStilance profile
(Fer-de-Lance)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 5 661 014 571 cr |
Credits spent on ships | 699 869 886 cr |
Credits spent on outfitting | 2 006 470 248 cr |
Credits spent on repairs | 5 428 714 cr |
Credits spent on fuel | 163 833 cr |
Credits spent on munitions | 1 560 667 cr |
Insurance claims | 23 |
Total claim costs | 108 531 272 cr |
Combat |
|
Bounties claimed | 5 258 |
Profit from bounties | 1 219 464 281 cr |
Combat bonds | 345 |
Profit from combat bonds | 25 285 193 cr |
Assassinations | 201 |
Profit from assassinations | 283 762 217 cr |
Highest single reward | 2 060 576 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 275 |
Lifetime fines value | 199 073 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 92 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 582 200 cr |
Commodities smuggled | 118 |
Average profit | 29 110 cr |
Highest single transaction | 108 480 cr |
Trading |
|
Market network | 88 |
Trading profit | 764 394 840 cr |
Commodities traded | 68 070 |
Average profit | 2 153 225 cr |
Highest single transaction | 50 622 291 cr |
Mining |
|
Profits from mining | 384 381 507 cr |
Minerals refined | 4 232 |
Materials collected | 18 199 |
Exploration |
|
Systems visited | 4 756 |
Profits from exploration | 2 406 220 435 cr |
Level 2 detailed scans | 64 295 |
Level 3 detailed scans | 64 295 |
Highest payout | 23 623 377 cr |
Total hyperspace distance | 286 068 ly |
Total hyperspace jumps | 6 019 |
Max distance from start | 25 882,13 ly |
Max distance from Sol | 25 913,46 ly |
Max distance from Colonia | 25 101,84 ly |
Approximate time played | 9W 3D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 1 025 |
Total VIPs delivered | 36 |
Total delivered | 1 061 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1 528 269 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 529 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 247 |
Grade 3 upgrades generated | 325 |
Grade 4 upgrades generated | 340 |
Grade 5 upgrades generated | 407 |
Multi-Crew |
|
Total time in multi-crew | 42M 32S |
Time in gunner role | 38M 30S |
Time in fighter con role | 10M 3S |