CMDR H3LLRAISER profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 103 884 837 cr |
Credits spent on ships | 1 233 702 828 cr |
Credits spent on outfitting | 3 183 390 423 cr |
Credits spent on repairs | 13 789 169 cr |
Credits spent on fuel | 297 586 cr |
Credits spent on munitions | 1 466 908 cr |
Insurance claims | 42 |
Total claim costs | 186 729 869 cr |
Combat |
|
Bounties claimed | 571 |
Profit from bounties | 84 251 509 cr |
Combat bonds | 80 |
Profit from combat bonds | 5 971 442 cr |
Assassinations | 42 |
Profit from assassinations | 15 234 689 cr |
Highest single reward | 1 697 533 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 109 660 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 86 150 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 113 093 cr |
Commodities smuggled | 73 |
Average profit | 5 952 cr |
Highest single transaction | 67 965 cr |
Trading |
|
Market network | 162 |
Trading profit | 2 472 430 879 cr |
Commodities traded | 43 406 |
Average profit | 4 134 500 cr |
Highest single transaction | 94 064 736 cr |
Mining |
|
Profits from mining | 1 761 748 475 cr |
Minerals refined | 6 590 |
Materials collected | 13 616 |
Exploration |
|
Systems visited | 4 694 |
Profits from exploration | 632 200 315 cr |
Level 2 detailed scans | 39 572 |
Level 3 detailed scans | 39 572 |
Highest payout | 15 560 730 cr |
Total hyperspace distance | 219 792 ly |
Total hyperspace jumps | 5 681 |
Max distance from start | 32 849,48 ly |
Max distance from Sol | 32 890,96 ly |
Max distance from Colonia | 35 761,34 ly |
Approximate time played | 7W 5D 19H 56M |
Passengers |
|
Total bulk passengers delivered | 110 |
Total VIPs delivered | 647 |
Total delivered | 757 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1 479 318 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1 273 |
Grade 1 upgrades generated | 531 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 237 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 590 153 874 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 13M 41S |