CMDR abccba193 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 289 264 835 cr |
Credits spent on ships | 1 872 722 758 cr |
Credits spent on outfitting | 2 365 060 495 cr |
Credits spent on repairs | 38 775 449 cr |
Credits spent on fuel | 1 566 665 cr |
Credits spent on munitions | 1 797 077 cr |
Insurance claims | 61 |
Total claim costs | 654 896 879 cr |
Combat |
|
Bounties claimed | 3 408 |
Profit from bounties | 686 377 440 cr |
Combat bonds | 2 240 |
Profit from combat bonds | 155 714 389 cr |
Assassinations | 79 |
Profit from assassinations | 100 190 575 cr |
Highest single reward | 1 716 456 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 930 |
Lifetime fines value | 11 304 118 cr |
Bounties received/earned | 730 |
Lifetime bounty value | 1 876 850 cr |
Highest bounty issued | 532 500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 439 927 cr |
Commodities smuggled | 487 |
Average profit | 31 423 cr |
Highest single transaction | 101 724 cr |
Trading |
|
Market network | 320 |
Trading profit | 6 988 762 258 cr |
Commodities traded | 576 285 |
Average profit | 5 157 758 cr |
Highest single transaction | 47 015 980 cr |
Mining |
|
Profits from mining | 6 581 387 946 cr |
Minerals refined | 1 048 |
Materials collected | 11 666 |
Exploration |
|
Systems visited | 10 061 |
Profits from exploration | 2 578 636 460 cr |
Level 2 detailed scans | 65 611 |
Level 3 detailed scans | 65 610 |
Highest payout | 20 493 034 cr |
Total hyperspace distance | 739 386 ly |
Total hyperspace jumps | 17 579 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 2D 22H 32M |
Passengers |
|
Total bulk passengers delivered | 7 037 |
Total VIPs delivered | 1 002 |
Total delivered | 8 039 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 999 062 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 168 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 233 |
Grade 4 upgrades generated | 233 |
Grade 5 upgrades generated | 331 |
Crew |
|
Crew credits earned | 190 323 949 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 39M 18S |
Time in gunner role | 25M 33S |
Time in fighter con role | 1H 26M 17S |
Total credits accrued | 4 435 854 cr |