CMDR Sirius T. Dog profile
(Type-9 Heavy)
Federation: Cadet
Empire: Outsider
Balance |
|
---|---|
Current assets | 5 757 206 182 cr |
Credits spent on ships | 401 492 593 cr |
Credits spent on outfitting | 454 451 457 cr |
Credits spent on repairs | 8 924 820 cr |
Credits spent on fuel | 157 015 cr |
Credits spent on munitions | 371 620 cr |
Insurance claims | 36 |
Total claim costs | 48 386 197 cr |
Combat |
|
Bounties claimed | 701 |
Profit from bounties | 113 966 332 cr |
Combat bonds | 678 |
Profit from combat bonds | 12 646 920 cr |
Assassinations | 3 |
Profit from assassinations | 1 229 838 cr |
Highest single reward | 897 580 cr |
Skimmers killed | 142 |
Crime |
|
Fines issued | 220 |
Lifetime fines value | 3 498 946 cr |
Bounties received/earned | 111 |
Lifetime bounty value | 224 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 249 631 cr |
Commodities smuggled | 304 |
Average profit | 41 605 cr |
Highest single transaction | 260 464 cr |
Trading |
|
Market network | 40 |
Trading profit | 275 227 300 cr |
Commodities traded | 65 459 |
Average profit | 1 171 180 cr |
Highest single transaction | 46 199 478 cr |
Mining |
|
Profits from mining | 2 744 995 606 cr |
Minerals refined | 1 395 |
Materials collected | 5 250 |
Exploration |
|
Systems visited | 1 128 |
Profits from exploration | 36 056 423 cr |
Level 2 detailed scans | 5 793 |
Level 3 detailed scans | 5 793 |
Highest payout | 870 078 cr |
Total hyperspace distance | 46 978 ly |
Total hyperspace jumps | 2 194 |
Max distance from start | 1 932,86 ly |
Max distance from Sol | 19 206,40 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 4W 1D 46M |
Passengers |
|
Total bulk passengers delivered | 2 350 |
Total VIPs delivered | 618 |
Total delivered | 2 968 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 59 538 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 43 |
Grade 1 upgrades generated | 21 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 2 |
Multi-Crew |
|
Total time in multi-crew | 38M 13S |
Time in fighter con role | 51S |