CMDR Kira Spirina profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5 664 255 649 cr |
Credits spent on ships | 402 389 173 cr |
Credits spent on outfitting | 1 399 280 785 cr |
Credits spent on repairs | 19 230 220 cr |
Credits spent on fuel | 285 401 cr |
Credits spent on munitions | 4 417 584 cr |
Insurance claims | 48 |
Total claim costs | 213 144 568 cr |
Combat |
|
Bounties claimed | 428 |
Profit from bounties | 52 214 822 cr |
Combat bonds | 14 |
Profit from combat bonds | 1 393 805 cr |
Assassinations | 81 |
Profit from assassinations | 26 100 415 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 371 229 cr |
Bounties received/earned | 86 |
Lifetime bounty value | 61 745 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 161 884 cr |
Commodities smuggled | 25 |
Average profit | 23 126 cr |
Highest single transaction | 59 094 cr |
Trading |
|
Market network | 71 |
Trading profit | 526 200 832 cr |
Commodities traded | 1 420 |
Average profit | 3 531 549 cr |
Highest single transaction | 55 780 800 cr |
Mining |
|
Profits from mining | 524 076 379 cr |
Minerals refined | 1 003 |
Materials collected | 12 915 |
Exploration |
|
Systems visited | 10 154 |
Profits from exploration | 2 875 863 158 cr |
Level 2 detailed scans | 64 630 |
Level 3 detailed scans | 65 274 |
Highest payout | 15 095 445 cr |
Total hyperspace distance | 522 476 ly |
Total hyperspace jumps | 11 231 |
Max distance from start | 48 541,91 ly |
Max distance from Sol | 48 611,48 ly |
Max distance from Colonia | 35 424,71 ly |
Approximate time played | 7W 5D 12H 36M |
Passengers |
|
Total bulk passengers delivered | 303 |
Total VIPs delivered | 442 |
Total delivered | 745 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 396 242 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 752 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 193 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 86 |
Crew |
|
Crew credits earned | 543 405 652 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 16S |
Time in gunner role | 1M 32S |
Total credits accrued | 31 320 cr |