CMDR Unidentified_ profile

Profile
Commander name:
Current ship:
SIRIUS [CCN]
(Krait Phantom)
 
Member since:
30.1.2021
 
Distances submitted:
0
 
Systems visited:
2 485
Systems discovered first:
1 313
 
Balance:
574 042 292 Cr
Ranks

30%

53%

1%

Defenceless

0%

Directionless

0%

0%

Federation: None

97%

Empire: Count

66%
Credits
Flight log heatmap
Statistics

Balance

Current assets 777 002 673 cr
Credits spent on ships 242 680 093 cr
Credits spent on outfitting 387 950 310 cr
Credits spent on repairs 1 027 172 cr
Credits spent on fuel 28 604 cr
Credits spent on munitions 18 392 cr
Insurance claims 2
Total claim costs 9 081 890 cr

Combat

Bounties claimed 306
Profit from bounties 82 226 561 cr
Combat bonds 3
Profit from combat bonds 212 805 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 539 512 cr
Skimmers killed 0

Crime

Fines issued 4
Lifetime fines value 26 934 cr
Bounties received/earned 4
Lifetime bounty value 1 900 cr
Highest bounty issued 600 cr

Smuggling

Black market network 5
Black market profit 1 572 cr
Commodities smuggled 5
Average profit 314 cr
Highest single transaction 645 cr

Trading

Market network 4
Trading profit 228 982 cr
Commodities traded 392
Average profit 19 082 cr
Highest single transaction 146 848 cr

Mining

Profits from mining 194 041 cr
Minerals refined 13
Materials collected 3 349

Exploration

Systems visited 2 237
Profits from exploration 296 453 219 cr
Level 2 detailed scans 9 673
Level 3 detailed scans 9 672
Highest payout 6 593 179 cr
Total hyperspace distance 118 269 ly
Total hyperspace jumps 2 463
Max distance from start 26 818,52 ly
Max distance from Sol 26 849,28 ly
Max distance from Colonia 24 709,32 ly
Approximate time played 6D 7H 6M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 1 205
Total delivered 1 205
Total ejected 0

Search and Rescue

Total items rescued 2
Total profit 54 792 cr
Total rescue transactions 1

Crafting

Number of engineers used 6
Number of upgrades generated 148
Grade 1 upgrades generated 52
Grade 2 upgrades generated 37
Grade 3 upgrades generated 22
Grade 4 upgrades generated 20
Grade 5 upgrades generated 17

Multi-Crew

Total time in multi-crew 32M 51S
Time in gunner role 5M 26S
Total credits accrued 5 600 001 cr