CMDR Nepukatnezzar profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2 175 952 803 cr |
Credits spent on ships | 603 062 071 cr |
Credits spent on outfitting | 1 541 777 104 cr |
Credits spent on repairs | 11 720 213 cr |
Credits spent on fuel | 318 252 cr |
Credits spent on munitions | 3 070 906 cr |
Insurance claims | 90 |
Total claim costs | 64 905 681 cr |
Combat |
|
Bounties claimed | 2 112 |
Profit from bounties | 72 479 652 cr |
Combat bonds | 961 |
Profit from combat bonds | 26 124 132 cr |
Assassinations | 49 |
Profit from assassinations | 7 311 540 cr |
Highest single reward | 210 620 cr |
Skimmers killed | 816 |
Crime |
|
Fines issued | 610 |
Lifetime fines value | 1 513 777 cr |
Bounties received/earned | 1 974 |
Lifetime bounty value | 3 179 270 cr |
Highest bounty issued | 21 980 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 411 306 cr |
Commodities smuggled | 482 |
Average profit | 141 131 cr |
Highest single transaction | 666 540 cr |
Trading |
|
Market network | 77 |
Trading profit | 83 302 791 cr |
Commodities traded | 38 225 |
Average profit | 216 371 cr |
Highest single transaction | 3 061 530 cr |
Mining |
|
Profits from mining | 8 852 519 cr |
Minerals refined | 619 |
Materials collected | 9 636 |
Exploration |
|
Systems visited | 3 108 |
Profits from exploration | 198 313 407 cr |
Level 2 detailed scans | 802 |
Level 3 detailed scans | 1 977 |
Highest payout | 3 573 821 cr |
Total hyperspace distance | 106 047 ly |
Total hyperspace jumps | 5 063 |
Max distance from start | 5 204,43 ly |
Max distance from Sol | 5 265,08 ly |
Max distance from Colonia | 22 677,76 ly |
Approximate time played | 8W 4D 3H 52M |
Passengers |
|
Total bulk passengers delivered | 59 |
Total VIPs delivered | 3 142 |
Total delivered | 3 201 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 130 227 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 941 |
Grade 1 upgrades generated | 416 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 165 |
Grade 4 upgrades generated | 90 |
Grade 5 upgrades generated | 210 |
Crew |
|
Crew credits earned | 144 088 499 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 24M 43S |
Time in gunner role | 16M 15S |
Time in fighter con role | 55M 25S |
Total credits accrued | 1 346 053 cr |