CMDR Jotchenha profile
Profile

Commander name:
Current ship:
BURNING COYOTE [JO-09P]
(Python)
(Python)
Member since:
31.1.2021
Distances submitted:
0
Systems visited:
388
Systems discovered first:
150

Ranks
Defenceless
Mostly Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 310 028 942 cr |
Credits spent on ships | 64 884 638 cr |
Credits spent on outfitting | 56 659 585 cr |
Credits spent on repairs | 93 421 cr |
Credits spent on fuel | 40 905 cr |
Credits spent on munitions | 8 029 cr |
Insurance claims | 3 |
Total claim costs | 2 020 792 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 26 596 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 162 977 719 cr |
Commodities traded | 576 |
Average profit | 4 404 803 cr |
Highest single transaction | 55 072 908 cr |
Mining |
|
Profits from mining | 161 497 533 cr |
Minerals refined | 544 |
Materials collected | 1 185 |
Exploration |
|
Systems visited | 1 489 |
Profits from exploration | 152 705 367 cr |
Level 2 detailed scans | 9 112 |
Level 3 detailed scans | 9 112 |
Highest payout | 4 832 905 cr |
Total hyperspace distance | 50 694 ly |
Total hyperspace jumps | 1 548 |
Max distance from start | 21 985,95 ly |
Max distance from Sol | 22 003,79 ly |
Max distance from Colonia | 22 000,47 ly |
Approximate time played | 1W 3D 6H 23M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 90 582 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 11 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 8 |