CMDR Hernajs profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17 742 528 394 cr |
Credits spent on ships | 1 688 804 020 cr |
Credits spent on outfitting | 6 549 043 457 cr |
Credits spent on repairs | 15 671 725 cr |
Credits spent on fuel | 1 208 480 cr |
Credits spent on munitions | 5 797 573 cr |
Insurance claims | 42 |
Total claim costs | 86 340 794 cr |
Combat |
|
Bounties claimed | 13 067 |
Profit from bounties | 2 405 609 464 cr |
Combat bonds | 3 350 |
Profit from combat bonds | 236 508 413 cr |
Assassinations | 84 |
Profit from assassinations | 67 264 523 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 313 |
Crime |
|
Fines issued | 508 |
Lifetime fines value | 2 171 004 cr |
Bounties received/earned | 2 592 |
Lifetime bounty value | 9 799 860 cr |
Highest bounty issued | 266 300 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 10 376 628 cr |
Commodities smuggled | 1 410 |
Average profit | 241 317 cr |
Highest single transaction | 1 585 620 cr |
Trading |
|
Market network | 271 |
Trading profit | 7 300 275 604 cr |
Commodities traded | 163 826 |
Average profit | 7 518 306 cr |
Highest single transaction | 482 919 192 cr |
Mining |
|
Profits from mining | 6 240 382 607 cr |
Minerals refined | 16 198 |
Materials collected | 37 547 |
Exploration |
|
Systems visited | 8 635 |
Profits from exploration | 751 855 544 cr |
Level 2 detailed scans | 23 390 |
Level 3 detailed scans | 24 719 |
Highest payout | 16 455 338 cr |
Total hyperspace distance | 368 626 ly |
Total hyperspace jumps | 14 412 |
Max distance from start | 22 126,12 ly |
Max distance from Sol | 22 195,33 ly |
Max distance from Colonia | 22 594,99 ly |
Approximate time played | 20W 1D 11H 41M |
Passengers |
|
Total bulk passengers delivered | 7 556 |
Total VIPs delivered | 467 |
Total delivered | 8 023 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 276 |
Total profit | 9 593 471 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 775 |
Grade 1 upgrades generated | 475 |
Grade 2 upgrades generated | 583 |
Grade 3 upgrades generated | 793 |
Grade 4 upgrades generated | 883 |
Grade 5 upgrades generated | 1 041 |
Crew |
|
Crew credits earned | 2 346 746 855 cr |
Crew hired | 49 |
Crew fired | 50 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 27M 30S |
Time in gunner role | 15H 52M 46S |
Time in fighter con role | 10M 9S |
Total credits accrued | 6 518 111 cr |