CMDR Yasvar profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 061 163 873 cr |
Credits spent on ships | 2 281 357 048 cr |
Credits spent on outfitting | 5 575 053 740 cr |
Credits spent on repairs | 131 286 141 cr |
Credits spent on fuel | 3 710 211 cr |
Credits spent on munitions | 7 874 771 cr |
Insurance claims | 48 |
Total claim costs | 518 786 485 cr |
Combat |
|
Bounties claimed | 6 082 |
Profit from bounties | 598 347 399 cr |
Combat bonds | 3 201 |
Profit from combat bonds | 2 776 597 971 cr |
Assassinations | 62 |
Profit from assassinations | 42 025 911 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 292 |
Lifetime fines value | 11 519 620 cr |
Bounties received/earned | 264 |
Lifetime bounty value | 552 500 cr |
Highest bounty issued | 180 200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 289 769 cr |
Commodities smuggled | 38 |
Average profit | 19 318 cr |
Highest single transaction | 109 440 cr |
Trading |
|
Market network | 203 |
Trading profit | 42 117 769 421 cr |
Commodities traded | 300 005 |
Average profit | 44 148 605 cr |
Highest single transaction | 276 342 080 cr |
Mining |
|
Profits from mining | 38 055 082 308 cr |
Minerals refined | 16 031 |
Materials collected | 32 169 |
Exploration |
|
Systems visited | 7 352 |
Profits from exploration | 364 479 538 cr |
Level 2 detailed scans | 19 461 |
Level 3 detailed scans | 19 461 |
Highest payout | 10 134 169 cr |
Total hyperspace distance | 679 972 ly |
Total hyperspace jumps | 17 618 |
Max distance from start | 55 157,23 ly |
Max distance from Sol | 55 156,75 ly |
Max distance from Colonia | 36 256,57 ly |
Approximate time played | 13W 3D 7H 22M |
Passengers |
|
Total bulk passengers delivered | 48 199 |
Total VIPs delivered | 4 724 |
Total delivered | 52 923 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 8 917 967 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6 586 |
Grade 1 upgrades generated | 689 |
Grade 2 upgrades generated | 883 |
Grade 3 upgrades generated | 1 216 |
Grade 4 upgrades generated | 1 621 |
Grade 5 upgrades generated | 2 177 |
Multi-Crew |
|
Total time in multi-crew | 8H 31M 47S |
Time in gunner role | 8M 28S |
Total fines accrued | 500 cr |