CMDR Baze Malbus profile
Profile

Distances submitted:
0
Systems visited:
5 371
Systems discovered first:
718
Balance:
6 099 318 077 Cr
Ranks
Soldier
Compiler
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 22 856 971 231 cr |
Credits spent on ships | 4 082 808 822 cr |
Credits spent on outfitting | 9 446 803 900 cr |
Credits spent on repairs | 60 250 162 cr |
Credits spent on fuel | 619 194 cr |
Credits spent on munitions | 9 179 907 cr |
Insurance claims | 80 |
Total claim costs | 459 673 822 cr |
Combat |
|
Bounties claimed | 4 900 |
Profit from bounties | 931 848 047 cr |
Combat bonds | 7 937 |
Profit from combat bonds | 22 478 796 412 cr |
Assassinations | 55 |
Profit from assassinations | 23 620 333 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 295 659 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 510 300 cr |
Highest bounty issued | 70 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59 291 cr |
Commodities smuggled | 5 |
Average profit | 11 858 cr |
Highest single transaction | 38 210 cr |
Trading |
|
Market network | 61 |
Trading profit | 1 156 907 005 cr |
Commodities traded | 14 641 |
Average profit | 6 186 668 cr |
Highest single transaction | 261 524 477 cr |
Mining |
|
Profits from mining | 931 754 970 cr |
Minerals refined | 1 478 |
Materials collected | 22 094 |
Exploration |
|
Systems visited | 6 179 |
Profits from exploration | 557 780 353 cr |
Level 2 detailed scans | 25 839 |
Level 3 detailed scans | 25 838 |
Highest payout | 16 431 114 cr |
Total hyperspace distance | 333 903 ly |
Total hyperspace jumps | 9 592 |
Max distance from start | 25 878,54 ly |
Max distance from Sol | 25 909,84 ly |
Max distance from Colonia | 28 071,59 ly |
Approximate time played | 10W 5D 8H 2M |
Passengers |
|
Total bulk passengers delivered | 12 268 |
Total VIPs delivered | 0 |
Total delivered | 12 268 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 174 096 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 037 |
Grade 1 upgrades generated | 1 258 |
Grade 2 upgrades generated | 1 335 |
Grade 3 upgrades generated | 1 622 |
Grade 4 upgrades generated | 1 386 |
Grade 5 upgrades generated | 436 |
Crew |
|
Crew credits earned | 37 598 893 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 9M 1S |