CMDR Delta_Vee profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 351 743 462 cr |
Credits spent on ships | 4 465 637 878 cr |
Credits spent on outfitting | 14 396 952 679 cr |
Credits spent on repairs | 46 690 649 cr |
Credits spent on fuel | 445 180 cr |
Credits spent on munitions | 6 348 072 cr |
Insurance claims | 152 |
Total claim costs | 534 806 957 cr |
Combat |
|
Bounties claimed | 2 794 |
Profit from bounties | 340 583 769 cr |
Combat bonds | 3 977 |
Profit from combat bonds | 1 761 274 645 cr |
Assassinations | 17 |
Profit from assassinations | 4 681 462 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 279 |
Crime |
|
Fines issued | 276 |
Lifetime fines value | 3 937 956 cr |
Bounties received/earned | 1 360 |
Lifetime bounty value | 919 183 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 54 891 314 cr |
Commodities smuggled | 350 |
Average profit | 389 300 cr |
Highest single transaction | 14 277 750 cr |
Trading |
|
Market network | 172 |
Trading profit | 11 564 154 464 cr |
Commodities traded | 297 597 |
Average profit | 9 177 900 cr |
Highest single transaction | 715 652 672 cr |
Mining |
|
Profits from mining | 10 665 773 870 cr |
Minerals refined | 8 879 |
Materials collected | 27 351 |
Exploration |
|
Systems visited | 18 998 |
Profits from exploration | 898 998 266 cr |
Level 2 detailed scans | 20 564 |
Level 3 detailed scans | 34 763 |
Highest payout | 7 798 133 cr |
Total hyperspace distance | 1 222 772 ly |
Total hyperspace jumps | 25 322 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 22W 3D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 4 560 |
Total VIPs delivered | 592 |
Total delivered | 5 152 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 232 |
Total profit | 8 199 962 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 780 |
Grade 1 upgrades generated | 559 |
Grade 2 upgrades generated | 372 |
Grade 3 upgrades generated | 570 |
Grade 4 upgrades generated | 588 |
Grade 5 upgrades generated | 691 |
Crew |
|
Crew credits earned | 411 411 993 cr |
Crew hired | 44 |
Crew fired | 38 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 2M 18S |
Time in gunner role | 2H 15M 32S |
Time in fighter con role | 55M 36S |
Total credits accrued | 1 251 262 cr |