CMDR Ha5h profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7 977 493 965 cr |
Credits spent on ships | 1 951 076 372 cr |
Credits spent on outfitting | 10 337 548 487 cr |
Credits spent on repairs | 17 448 846 cr |
Credits spent on fuel | 721 245 cr |
Credits spent on munitions | 4 078 992 cr |
Insurance claims | 33 |
Total claim costs | 39 715 452 cr |
Combat |
|
Bounties claimed | 1 299 |
Profit from bounties | 166 027 062 cr |
Combat bonds | 474 |
Profit from combat bonds | 23 192 057 cr |
Assassinations | 23 |
Profit from assassinations | 16 854 178 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 443 |
Lifetime fines value | 25 437 531 cr |
Bounties received/earned | 607 |
Lifetime bounty value | 1 472 285 cr |
Highest bounty issued | 12 440 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 136 051 436 cr |
Commodities smuggled | 4 382 |
Average profit | 2 030 618 cr |
Highest single transaction | 25 727 940 cr |
Trading |
|
Market network | 93 |
Trading profit | 1 851 435 942 cr |
Commodities traded | 108 442 |
Average profit | 3 905 983 cr |
Highest single transaction | 51 456 249 cr |
Mining |
|
Profits from mining | 3 183 427 254 cr |
Minerals refined | 340 |
Materials collected | 16 358 |
Exploration |
|
Systems visited | 8 141 |
Profits from exploration | 136 156 028 cr |
Level 2 detailed scans | 5 492 |
Level 3 detailed scans | 18 467 |
Highest payout | 2 318 614 cr |
Total hyperspace distance | 346 138 ly |
Total hyperspace jumps | 11 711 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 7W 6D 5H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 23 |
Total delivered | 23 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 945 543 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 058 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 197 |
Grade 5 upgrades generated | 137 |
Crew |
|
Crew credits earned | 152 624 169 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 10H 51M 49S |
Time in gunner role | 21M 33S |
Time in fighter con role | 51M 19S |
Total credits accrued | 1 863 831 cr |
Total fines accrued | 1 839 894 cr |