CMDR Louis1970 profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25 203 598 469 cr |
Credits spent on ships | 1 436 347 708 cr |
Credits spent on outfitting | 3 782 486 421 cr |
Credits spent on repairs | 24 247 408 cr |
Credits spent on fuel | 643 420 cr |
Credits spent on munitions | 3 581 785 cr |
Insurance claims | 18 |
Total claim costs | 215 441 418 cr |
Combat |
|
Bounties claimed | 17 887 |
Profit from bounties | 3 772 280 630 cr |
Combat bonds | 7 684 |
Profit from combat bonds | 750 463 079 cr |
Assassinations | 323 |
Profit from assassinations | 413 363 573 cr |
Highest single reward | 2 304 789 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 122 625 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 68 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 2 779 970 cr |
Commodities smuggled | 1 026 |
Average profit | 15 706 cr |
Highest single transaction | 471 482 cr |
Trading |
|
Market network | 248 |
Trading profit | 7 467 734 337 cr |
Commodities traded | 296 941 |
Average profit | 4 612 560 cr |
Highest single transaction | 188 105 600 cr |
Mining |
|
Profits from mining | 7 598 702 756 cr |
Minerals refined | 29 501 |
Materials collected | 115 960 |
Exploration |
|
Systems visited | 9 303 |
Profits from exploration | 3 904 484 530 cr |
Level 2 detailed scans | 96 899 |
Level 3 detailed scans | 96 898 |
Highest payout | 23 365 237 cr |
Total hyperspace distance | 428 836 ly |
Total hyperspace jumps | 12 314 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 222,77 ly |
Approximate time played | 41W 10H 21M |
Passengers |
|
Total bulk passengers delivered | 511 |
Total VIPs delivered | 101 |
Total delivered | 612 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 897 |
Total profit | 20 850 722 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 846 |
Grade 1 upgrades generated | 332 |
Grade 2 upgrades generated | 437 |
Grade 3 upgrades generated | 543 |
Grade 4 upgrades generated | 634 |
Grade 5 upgrades generated | 900 |
Crew |
|
Crew credits earned | 3 665 531 356 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 56S |