CMDR Trinity Star profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 91 396 166 419 cr |
Credits spent on ships | 2 515 401 854 cr |
Credits spent on outfitting | 9 145 671 462 cr |
Credits spent on repairs | 119 277 928 cr |
Credits spent on fuel | 2 530 428 cr |
Credits spent on munitions | 5 368 659 cr |
Insurance claims | 31 |
Total claim costs | 180 253 459 cr |
Combat |
|
Bounties claimed | 104 836 |
Profit from bounties | 4 983 191 559 cr |
Combat bonds | 9 696 |
Profit from combat bonds | 177 040 246 cr |
Assassinations | 908 |
Profit from assassinations | 781 617 172 cr |
Highest single reward | 1 972 736 cr |
Skimmers killed | 337 |
Crime |
|
Fines issued | 272 |
Lifetime fines value | 6 113 995 cr |
Bounties received/earned | 238 |
Lifetime bounty value | 119 665 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 262 898 577 cr |
Commodities smuggled | 187 544 |
Average profit | 418 628 cr |
Highest single transaction | 1 553 700 cr |
Trading |
|
Market network | 269 |
Trading profit | 79 765 860 253 cr |
Commodities traded | 610 337 |
Average profit | 28 911 149 cr |
Highest single transaction | 1 187 269 920 cr |
Mining |
|
Profits from mining | 77 185 820 264 cr |
Minerals refined | 55 907 |
Materials collected | 36 692 |
Exploration |
|
Systems visited | 21 751 |
Profits from exploration | 1 126 223 022 cr |
Level 2 detailed scans | 4 947 |
Level 3 detailed scans | 67 764 |
Highest payout | 12 200 316 cr |
Total hyperspace distance | 974 482 ly |
Total hyperspace jumps | 39 861 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 56W 6D 21H 53M |
Passengers |
|
Total bulk passengers delivered | 42 858 |
Total VIPs delivered | 1 285 |
Total delivered | 44 143 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 28 135 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 506 |
Grade 1 upgrades generated | 1 489 |
Grade 2 upgrades generated | 226 |
Grade 3 upgrades generated | 363 |
Grade 4 upgrades generated | 301 |
Grade 5 upgrades generated | 1 127 |
Crew |
|
Crew credits earned | 6 674 161 961 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 30M 20S |