CMDR NORTAR_PL profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 566 307 207 cr |
Credits spent on ships | 384 404 828 cr |
Credits spent on outfitting | 397 271 783 cr |
Credits spent on repairs | 2 593 183 cr |
Credits spent on fuel | 55 877 cr |
Credits spent on munitions | 1 004 228 cr |
Insurance claims | 16 |
Total claim costs | 12 854 027 cr |
Combat |
|
Bounties claimed | 724 |
Profit from bounties | 152 096 602 cr |
Combat bonds | 172 |
Profit from combat bonds | 12 004 059 cr |
Assassinations | 6 |
Profit from assassinations | 1 067 369 cr |
Highest single reward | 1 289 421 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 219 907 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 14 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 31 |
Trading profit | 113 954 672 cr |
Commodities traded | 10 804 |
Average profit | 1 187 028 cr |
Highest single transaction | 7 094 604 cr |
Mining |
|
Profits from mining | 13 086 829 cr |
Minerals refined | 133 |
Materials collected | 3 642 |
Exploration |
|
Systems visited | 1 342 |
Profits from exploration | 67 286 858 cr |
Level 2 detailed scans | 4 539 |
Level 3 detailed scans | 4 537 |
Highest payout | 5 420 272 cr |
Total hyperspace distance | 74 783 ly |
Total hyperspace jumps | 1 670 |
Max distance from start | 38 496,33 ly |
Max distance from Sol | 38 526,72 ly |
Max distance from Colonia | 22 791,04 ly |
Approximate time played | 1W 4D 14H 44M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 18 |
Total delivered | 18 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 244 421 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 219 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 14 913 947 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 7M 53S |
Time in gunner role | 24M 38S |
Time in fighter con role | 1H 32M 19S |
Total credits accrued | 8 609 077 cr |
Total fines accrued | 400 cr |