CMDR Mavytan profile
(Type-6 Transporter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 3 902 916 316 cr |
Credits spent on ships | 893 625 402 cr |
Credits spent on outfitting | 1 836 980 739 cr |
Credits spent on repairs | 21 316 354 cr |
Credits spent on fuel | 167 896 cr |
Credits spent on munitions | 674 712 cr |
Insurance claims | 57 |
Total claim costs | 387 810 769 cr |
Combat |
|
Bounties claimed | 1 929 |
Profit from bounties | 234 725 087 cr |
Combat bonds | 217 |
Profit from combat bonds | 14 144 150 cr |
Assassinations | 28 |
Profit from assassinations | 19 765 791 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 1 335 326 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 100 150 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | −215 940 cr |
Commodities smuggled | 122 |
Average profit | −215 940 cr |
Highest single transaction | −215 940 cr |
Trading |
|
Market network | 130 |
Trading profit | 539 574 207 cr |
Commodities traded | 58 234 |
Average profit | 1 582 329 cr |
Highest single transaction | 51 603 612 cr |
Mining |
|
Profits from mining | 123 930 042 cr |
Minerals refined | 875 |
Materials collected | 6 394 |
Exploration |
|
Systems visited | 4 783 |
Profits from exploration | 567 715 262 cr |
Level 2 detailed scans | 32 093 |
Level 3 detailed scans | 32 093 |
Highest payout | 7 299 283 cr |
Total hyperspace distance | 326 149 ly |
Total hyperspace jumps | 5 815 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 971,32 ly |
Approximate time played | 6W 10H 18M |
Passengers |
|
Total bulk passengers delivered | 763 |
Total VIPs delivered | 1 770 |
Total delivered | 2 533 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 85 102 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 724 |
Grade 1 upgrades generated | 160 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 182 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 89 |
Crew |
|
Crew credits earned | 243 812 058 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 37M 47S |