CMDR Jason Darius profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 480 596 386 cr |
Credits spent on ships | 412 533 207 cr |
Credits spent on outfitting | 471 210 523 cr |
Credits spent on repairs | 1 071 189 cr |
Credits spent on fuel | 88 266 cr |
Credits spent on munitions | 315 608 cr |
Insurance claims | 14 |
Total claim costs | 23 457 126 cr |
Combat |
|
Bounties claimed | 237 |
Profit from bounties | 50 877 794 cr |
Combat bonds | 10 |
Profit from combat bonds | 278 690 cr |
Assassinations | 3 |
Profit from assassinations | 249 565 cr |
Highest single reward | 1 013 800 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 42 528 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 26 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 122 700 776 cr |
Commodities traded | 9 627 |
Average profit | 762 117 cr |
Highest single transaction | 10 432 044 cr |
Mining |
|
Profits from mining | 38 034 779 cr |
Minerals refined | 414 |
Materials collected | 2 550 |
Exploration |
|
Systems visited | 2 584 |
Profits from exploration | 254 005 978 cr |
Level 2 detailed scans | 11 037 |
Level 3 detailed scans | 11 036 |
Highest payout | 14 190 627 cr |
Total hyperspace distance | 103 252 ly |
Total hyperspace jumps | 3 024 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 092,19 ly |
Max distance from Colonia | 23 461,41 ly |
Approximate time played | 2W 6D 4H 32M |
Passengers |
|
Total bulk passengers delivered | 1 391 |
Total VIPs delivered | 266 |
Total delivered | 1 657 |
Total ejected | 104 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 544 375 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 182 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 6 |