CMDR fighter100 profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 48 820 446 808 cr |
Credits spent on ships | 1 072 530 010 cr |
Credits spent on outfitting | 3 733 318 985 cr |
Credits spent on repairs | 41 575 248 cr |
Credits spent on fuel | 434 014 cr |
Credits spent on munitions | 2 030 484 cr |
Insurance claims | 66 |
Total claim costs | 693 489 270 cr |
Combat |
|
Bounties claimed | 13 238 |
Profit from bounties | 2 266 620 639 cr |
Combat bonds | 1 433 |
Profit from combat bonds | 86 853 440 cr |
Assassinations | 464 |
Profit from assassinations | 895 040 443 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 646 |
Lifetime fines value | 1 024 239 cr |
Bounties received/earned | 2 843 |
Lifetime bounty value | 12 585 450 cr |
Highest bounty issued | 535 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 34 965 cr |
Commodities smuggled | 11 |
Average profit | 3 885 cr |
Highest single transaction | 8 228 cr |
Trading |
|
Market network | 76 |
Trading profit | 15 944 482 531 cr |
Commodities traded | 408 986 |
Average profit | 24 454 728 cr |
Highest single transaction | 318 990 320 cr |
Mining |
|
Profits from mining | 4 908 390 351 cr |
Minerals refined | 534 |
Materials collected | 43 200 |
Exploration |
|
Systems visited | 16 410 |
Profits from exploration | 5 316 708 700 cr |
Level 2 detailed scans | 133 947 |
Level 3 detailed scans | 133 947 |
Highest payout | 23 891 234 cr |
Total hyperspace distance | 1 218 274 ly |
Total hyperspace jumps | 21 667 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 26W 1D 14H 26M |
Passengers |
|
Total bulk passengers delivered | 381 |
Total VIPs delivered | 4 946 |
Total delivered | 5 327 |
Total ejected | 224 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 052 |
Grade 1 upgrades generated | 860 |
Grade 2 upgrades generated | 661 |
Grade 3 upgrades generated | 771 |
Grade 4 upgrades generated | 847 |
Grade 5 upgrades generated | 913 |
Crew |
|
Crew credits earned | 4 169 564 690 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 7 |